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View Full Version : Gaius Alvaro Dorian



Shuren
03-26-2016, 06:19 AM
「The Games」
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Name: The Games
Age: 2910+
Species: Time Lord
Gender: Male
Home Planet: Gallifrey
Occupation: Lord President of Gallifrey and All Her Dominions
Ship: The Games has a Type 40 TARDIS, which can also take the characteristics of a Battle TARDIS. His ship is said to have more than tens of thousands of rooms. Because of the modification the Games made to the chameleon circuit, the TARDIS' exterior is a classic red English phone-box. After the regeneration of the third incarnation, the TARDIS donned a new exterior. It looks new and clean rather than the beat up version it had maintained for years. Its color is lively again and there are several small changes that could be noticed, like the small crown over the telephone sign having its own color now. The control room features relatively open floor plans, in which the control console is vaguely, but rarely precisely, in the middle of the room. It also contains walls with roundels, scanners for viewing the TARDIS exterior, and fairly sparse furnishings. It includes a hexagonal console with instruments resembling a typewriter, a telegraph, a gramophone, a set of hot and cold taps, and a view-screen made by Magpie Electricals. A larger, circular, secondary view screen is set into one of the walls. There are roundels on the walls, and an area located underneath the main console which houses the Heart of the TARDIS. This control room also possesses an actual phone, on which others can call the people inside or vice versa. There is also a swing located under the glass floor the Games or anyone else can sit on to help with maintenance. The railings are round barred and gold. The console room has at least three floors: a lower section, the console room level, and the second level. It has three visible exits to the rest of the TARDIS; two on the lower levels and one via a set of stairs.
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The Old Exterior

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The exterior after the 3rd incarnation's regeneration

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The Interior
Appearance: The Eleventh Games had softer features than his previous incarnation. He had light green eyes and a finely defined facial structure. He had short, light brown wavy hair that was stylized as a comb over parted in the right. He liked wearing a blue coat that reached his knees. Underneath it was a brown, tweed wool suit and matching pants. He usually left the suit open in the front, revealing the saffron colored vest and plain, white, rounded collared shirt. This was accompanied by a dark indigo straight end bowtie and brown tan loafers, which completed his attire. He also occasionally wore a yellow and black striped scarf.

Personality: More childish in nature than his previous incarnations, the Eleventh Games frequently defined himself as a dangerously irrational man, and was too childish at times that even some of the psychic interfaces would refuse to register him as a mature and responsible adult. His inner-child was most prominent when travelling with others, as they would often tend to take a parental responsibility over him. This incarnation was admired by children for his eccentric, tender, playful and childlike personality. He showed a great deal of compassion for children, unable to resist helping if one was upset or scared. He also showed great sympathy for those who had suffered terribly at the hands of others. Much like his previous incarnation, the Games often felt his age when it took him a longer time to figure things out. Because of his age, he was sometimes pessimistic, looking at the negative things about life. The Games was also extremely impatient, needing to keep himself entertained because he’d lose his mind out of boredom, and had a poor concept of time.

History: The Games was born in the House of Dorian, which belonged to the Prydonian Chapter. The House of Dorian was located in the southern mountain range on Gallifrey, overlooking the Cadonflood River, though the Games spent most of his childhood in Arcadia, Gallifrey’s second city. The Prydonians had scarlet and orange ceremonial robes and had an abstract symbol known as the Prydonian Seal, which the Games displayed on his clothing for most of his childhood. Prydonians were noted for their cunning. Whilst they were known to be devious, it was believed that they were quite honest about this trait amongst their Chapter. As a member of this chapter, the Games was raised accordingly. He swore the ‘Prydonian vow’; it was thought that once a Prydonian had forsworn those vows and their birthright as a Prydonian, they would be especially dangerous. Though the Games never really abandoned his Prydonian ways, he also didn’t let them shape his life. He was the oldest of 6 siblings in his house. He had two brothers, Almund and Luton, and three sisters, Celesia, Rynde and Owis.

At the age of eight, he was taken from his family to begin his instruction at the Time Lord Academy. Part of the initiation into the academy involved looking into the Untempered Schism, which inspired the Games to learn more about the infinitely vast universe. Going through the academy, the Games mastered some of the branches of knowledge taught in the Time Lord education system, while being above average at the other. His specializations included botany, thermodynamics, humanoid medicine, extra-dimensional physics, dimensional transcendentalism, cybernetics, cosmic science, veteran and vintage vehicles and Gallifreyan flutterwings. During his time at the Time Lord Academy, the Games formed a symbiotic bond with his TARDIS at the TARDIS cradle. He graduated with a triple first grade and was granted the rank of Junior Time Lord, after which he received his symbiotic nuclei that would grant him the ability to regenerate. While most of the graduates started working at their own respective fields, the Games decided to also carry on with his education at the Prydonian Academy, which was an advanced educational institution. One had to be a Prydonian Time Lord to be able to enter while also having a near perfect graduation score from the Academy. Having both of those qualities, the Games continued his work on complex temporal irregularity problems while actively working as an engineer. His unusual experimental ways of dealing with these, as if he was playing games, earned him his title.

During these years, the Games was called by the Gallifreyan Army and as a Time Lord, he obeyed. Fighting at the Time War against the Enemy, the Games learned the truths of the universe by seeing the victims of war. After the Time War against the Enemy ended, he discovered the ruins of his family house. Instead of grieving, however, he decided that it would be better to honor his family as the last Dorian alive and continued his studies at the Prydonian Academy, eventually becoming an academician of temporal physics and dimensional transcendentalism. Later on, he started to work for the High Council itself, which made his presence clear to the Lord President Rassilon. As a Time Lord from the Prydonian Chapter, the Games eventually claimed his birthright by receiving a seat from the High Council and having a great influence on the Gallifreyan Politics. He pointed out the flaws of their system, showing ways to improve so that they could move forward and advance as the greatest civilization that ever existed. Lord President Rassilon eventually deemed his actions as a potential uprising, and tricked him into leaving the planet.

Special Abilities:
Connection to the Time Vortex: At the end of his life, the 8th Games merged with the Time Vortex and gained god-like powers. Though he initially thought that his powers had come to an end, the Games discovered in his 9th incarnation that he had enough willpower to reconnect without having to enter the Time Vortex. Initiating the connection makes the Games omniscient and omnipresent. He can rewind, stop, fast forward time, send messages across the entire creation, erase entities from reality, absorb paradoxes, resurrect dead beings or divide the atoms of physical entities using the power of the Vortex. The connection constantly damages the Games’ body, but this drawback is neutralized thanks to his constant regenerative abilities. After ending the connection, the Games makes himself forget the events he had seen from his own future on purpose to keep his timeline safe. He also tries not to speak about it while maintaining his connection to the Time Vortex. The Games goes through a change in personality when he is connected to the Vortex, so much that he tends to refer to himself in the connected state as a separate being. That’s why he uses two different aliases, these being the Overseer and the One-Above-All.
Thought Projection: The Games has an above average, almost unusual, capacity for telepathy. One of the proofs that his psychic powers are so great is his capability of exerting it and creating a Thought Projection of himself. This is a copy of himself, who is able to act, think, speak, and interact with the others just the same way he would. And he is very skilled at doing so, having been able to fool the High Council into believing that his projection was actually him. His projection is also able to don an attire different from the Games’ own. The Games acknowledges the presence of his Thought Projection as a separate being while still being his creation, thus calling him Siegrain.
Unleashed Time Lord Abilities: The Games has altered his DNA and removed the restrictive regenerative cycle from his body that limited him to regenerating only twelve times. As such, he accessed his true and natural powers, becoming what he would call an Unleashed Time Lord. This process mainly revolves around the usage of regeneration: the Games can regenerate indefinitely, without having to change his appearance or alter his personality. Although, there have been exceptions where the Games had to go through a regular regeneration; most of the lethal actions that would cancel out a regeneration (ex. getting stabbed through both hearts) causes him to regenerate normally. By channeling the regeneration energy through different parts of his body, he can perform partial regeneration on his limbs or organs. During regeneration, Time Lords release an energy of more than 1.21 Gigawatts. The Games can exert this energy and release it as a devastating energy blast, making use of his powers offensively.

Incarnations:
First Incarnation:
Appearance: The first incarnation of Games was a young man with dark brown hair and a fair skin. His smile was said to be wondrously inspiring, which proved to be an interesting topic in some of his travels. He wore a burgundy cashmere coat that reached mid-thigh, with a new pair of brown leather boots, purple tie and braces, and black jeans. He later added a grey waistcoat, complete with a fob watch, but later replaced it with a 6-buttoned navy blue collared vest, before switching it with a light check pattern black waistcoat. He tended to wear these in a pattern.
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The First Games as a Time Tot
Personality: The first incarnation of Games was cheerful, charismatic, hyperactive and enthusiastic, often at inappropriate times, but would become serious and demanding when the situation called for it. He regularly used his name as a threat, which only rarely worked, despite his apparent expectations. His human side made him a more loving and fun character to be around, being very much a good friend to all his friends and welcomed anyone with open arms. He tended to keep a massive smile on his face and simply enjoyed his journeys through time and space. While his future incarnations intentionally flouted social conventions, the first incarnation was genuinely shocked when he realized that he was being rude or uncouth. Games had a merciful and compassionate nature, consistently extending an offer to help even his most dangerous enemies before putting a stop to their evil deeds. However, when his patience reached its limit or his enemies were duplicitous, they received no mercy or second chances. He also held a forgiving philosophy. A trademark of his personality was his pacifist nature. He would never use any sort of weapons and has once gone as far as to say he didn't believe in weapons.
Reason for Regeneration: The Games eventually realized that his pacifist ways actually did more harm to the people around him. He was abandoning true peace for the sake of not using weapons. He thought that he needed to change and become a new man. He shot himself in the heart and triggered his first regeneration.
Short Biography: The first incarnation is what the Games defines as his roots, as what he originally used to be. He passed the Time Lord Test with unprecedented results. This alerted Rassilon and gave him an unpleasant feeling that he could not figure out. As a Time Lord, years passed quickly and he eventually became popular for his tremendous work. He participated in the War against the Enemy. It was during this time that the Gallifreyans started to complain about Rassilon’s reign. The Lord President knew that if he were to be replaced, it would probably be one of the successful youngsters that graduated from the Academy. So he used lots of different ways to eliminate them. The Games was also included. He lied and claimed that he had seen the Games' personal future tricking the Games into believing that he needed to leave Gallifrey for the safety of the planet's future. After he left, Rassilon framed him with treachery and announced him a Renegade Time Lord, banishing him from his home. Unaware of these, the Games traveled across time and space for hundreds of years, alone. He encountered different people and travelled with them, considering them his companions. At one point, the Games was forced to change and take action. Knowing his personality wasn't fit for that, he shot himself in the heart and regenerated into his second incarnation.
Major Contributions: Discovered a surviving group of Daleks, which were thought to be dead.
Formed an alliance against the last of the Daleks and started a war against them.
Sonic Screwdriver:
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TARDIS Interior: Victorian Parlour
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Character Theme: Doctor Who XI

https://www.youtube.com/watch?v=xukJp8b9How

Second Incarnation:
Appearance: The Games' second incarnation had medium-length dark hair and hazel eyes. As he got older, his face showed prominent crow's feet and some wrinkling under his eyes as a result of his fatigue. This incarnation donned a navy blue Crombie coat and cardigan with a white collared shirt, matching blue trousers, and black tie. Over the top, he sported a thigh-length, dark blue jacket with red lining, often wearing it with the top button done. On his left hand ring finger, he had a pair of gold rings, a normal gold band and a second ring with a greenish amber setting that rested atop the first band. As years passed, his clothes showed signs of wear and tear, beaten up and frayed from too much action and abuse.
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Personality: The second incarnation of Games retained and even exceeded his predecessor's capacity for anger. He was extremely vain and self-centered. He also had an exceptionally heightened sense of his own brilliance. He also held Time Lords as the absolute superior race, automatically assuming the right to alter history on the principle of him being a Time Lord. Behind his charismatic and charming demeanor, this incarnation was sadistic and childishly degrading, even going as far as to slip subtle and private jabs at his target into his public speeches. He showed no hesitation when it came to murder, but would always find a motivation when he took a life. However, he also did show a sadistic glee when he resorted to it.
Reason for Regeneration: The second incarnation died after being shot by a Dalek in one of his battles.
Short Biography: The second incarnation was born inside battle itself, bathing in blood. He was the perfect warrior one could think of. He travelled alone and fought different kinds of hostile races. For at least a hundred years, he became the nightmare of the Daleks, destroying them on spot. He led a small army against their main ship at the Medusa Cascade. The attack was successful, however the Daleks managed to use the location to their advantage and escaped with a present time rift. The Games later discovered the planet where their HQ was located at and infiltrated it. This was also the last day of this incarnation. The Games successfully eliminated the remaining survivors from the assault at Medusa Cascade, however he was shot before he could kill the last six Daleks. These used Emergency Temporal Shift to escape through time and space, in order to rebuild the Dalek forces. Meanwhile, the regenerated into his third incarnation.
Major Contributions: Invented anti-regeneration bullets.
Made modifications to the TARDIS, enabling it to have the features of a Battle TARDIS if needed.
Waged war against the Daleks and freed dozens of planets from their influence.
Laser Screwdriver:
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TARDIS Interior: War
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Character Theme: Closing Time

https://www.youtube.com/watch?v=UmD3wJ3s9D0

Third Incarnation:

Appearance: The Games' third incarnation was a handsome man with a tall, slim frame, finely boned hands and face, thick blond hair, pale skin scattered with freckles, and large, dark brown eyes. He went clean-shaven. This incarnation was considered attractive by people he encountered on his travels, and seemingly thought this of himself as well - his next incarnation would characterize him as having vanity issues. He had a main suit, a blue suit with red pinstripes. Under his suit he usually wore a shirt and tie, or wore an open-necked shirt with a t-shirt underneath. The suit was often accompanied by a light brown Duster-type overcoat. His footwear choices were trainers, Converse All Stars to be specific. He varied the colors from cream white, red and black.
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Personality: The Games' third incarnation was energetic, lively, eccentric, resourceful, and quick-thinking, able to spin things to his point of view and find positive outlooks in negative situations, and, while he preferred to settle problems through negotiation rather than violence, he was willing to result to violence when he deemed it necessary. Much like his first incarnation, he showed a childlike recklessness, but always had a grand scheme behind his actions. He was often deceptive and manipulative: lying, habitually putting elaborate plans in place and executing them, even if his plans emotionally hurt his loved ones. He thought aloud when he was panicking or stressed, and tended to babble about what he knew about a current situation to come up with a plan, believing that he would have one when he finished talking.
Reason for Regeneration: The third incarnation was forced to emit very high amounts of radiation. After absorbing all of it, he went through a painful regeneration.
Short Biography: Before he continued to strike back at the Daleks, the Games built a Paradox Machine inside his TARDIS, so that he could kill the Daleks in the past. Unfortunately, the plan failed and the timelines were restored back to original after the Paradox Machine malfunctioned. After this, the Games started to take a more indirect approach to battling the Daleks. He built himself a sonic screwdriver and fought them indirectly, by the use of schemes that would either have the Daleks destroyed or leave them vulnerable. Using his mind more than his ability to fight, he successfully ended the war. However, his own personal battle seemed to be far from over. He learned what Rassilon had really done to him and started making plans to return to Gallifrey. He found a way to intercept the Citadel’s outer defenses and made his TARDIS materialize inside the glass dome once, although it was brief. Meanwhile he became fearful of his inevitable regeneration. He considered it the same as dying and being lost. This prompted him to start his research on removing his regenerative cycle. However, before he could complete them he was trapped inside a radiation control booth during one of his travels, his booth about to be flooded with radiation. He couldn’t escape and ended up absorbing all of the radiation present inside the whole system, while writhing in pain from radiation exposure. His regeneration started to begin bit by bit as he returned to his TARDIS and dematerialized. When the time finally came, the Games stated his reluctance to go, and regenerated violently into his fourth incarnation with tears in his eyes, afraid and alone.
Major Contributions: Built a temporary Paradox Machine inside one of the workshops of the TARDIS.
Brought the war against the Daleks to an end and established an era of peace.
Started his research to remove his regenerative cycle and reduce it to what it originally used to be.
Sneaked into Gallifrey for the first time since his first incarnation.
Sonic Screwdriver:
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TARDIS Interior: Coral
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Character Theme: Freefall

https://www.youtube.com/watch?v=Q7gMA94BjYw

Fourth Incarnation:

Appearance: The Fourth Games had somewhat younger features than his previous incarnation, with green eyes and a smaller nose. He had short, light brown hair, which was stylized as a comb over parted in the left. This incarnation sported a deep green velvet trench coat and a bronze-grey waistcoat with a fob watch, leaving the bottom button unfastened, and wrinkled tan trousers haphazardly secured by a slouching belt only buckled by an s-link chain. He wore a midnight blue ascot in a ruffled bundle. He did not fully button the old collared shirt that was meant to hold his neckband accessories. Instead, the points of the collar drooped across his shoulders as he left it open-necked and wore the ascot crookedly on his own uncovered neck. He occasionally also sported a dark green overcoat, a navy-blue shirt with a crimson tie, rolled up black trousers and black tan loafers. He later changed into a light gray shirt, its sleeves rolled up to his elbows, a suit vest of a darker tone of gray with light gray pinstripes and a pale purple tie.After becoming Lord President, he started wearing the same attire Rassilon used to.
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His newer attire
Personality: The fourth incarnation had the perfect characteristics to execute his plan of overthrowing Rassilon and killing him. He was very observant; he would often claim that he observed everything, and thus deduced everything. He had a profound aptitude for deductive reasoning. Upon meeting a person, he would often scan them, using elements of their appearance to arrive at astonishingly accurate conclusions about their past or personality. However, he is not infallible as he admits there is always something that he misses or misinterprets. He also has a manipulative streak, and in multiple instances has used this ability to his advantage. He uses his knowledge of people and their weaknesses to his advantage. When he sees that his argument is a losing battle, he suddenly pauses and notices aloud something that will be liked, enough to make his target break the rules for him.
Reason for Regeneration: Forced regeneration upon himself due to wanting to escape the trauma and depression, caused by working under Rassilon for so many years while trying to take him down.
Short Biography: The fourth incarnation didn’t have an obsession with who he was and had quite liberated feelings about regenerating into a new persona. However, he knew that removing his regenerative cycle wouldn’t only lift the limits of his regenerations but also grant him new powers. Powers he would need to defeat Rassilon. He decided to complete his predecessor’s unfinished work and successfully removed his regenerative cycle. Upon doing the regenerative power within him exploded. While there was no physical condition to trigger regeneration, the fourth Games regenerated. In the end, he found out that he was, after all, successful. His face and personality hadn’t changed but the regeneration seemed to be working just fine. Additionally he discovered that he could exert his regenerative energy as a means of destruction. To further accomplish his previous incarnations goals, he broke into Gallifrey. Rassilon learned this and summoned him by force. When he met the Lord President for the first time in centuries, Rassilon understood. He understood that the Games wasn’t a man he could simply kill or dismiss anymore, just by looking into his eyes. He was a bigger threat to him than he ever was and had been. The only solution for this was taking the Games to his side and tricking him with glory. And unexpectedly, the Games accepted this offer. Rassilon didn’t know that the Games was doing this in order to take the Lord President down, and the Games did a good job on acting, even fooling Rassilon into believing that he had accepted his offer with no hostile intentions. He worked under Rassilon for long years. During this time he earned Rassilon’s full trust (the Lord President would often refer to him as son) and improved his control over his powers to an extent. When he thought it was time to strike, he visited Rassilon in his private chambers and dismissed his guards, saying that he wanted to speak in private. When Rassilon asked him what was the matter, the Games released his regeneration energy and blasted the Lord President into pieces. Several days later, he was chosen the next Lord President by the High Council. He run the planet for several years before finally giving in to his traumatic experiences and forcing himself to regenerate and become a new person in order to escape.
Major Contributions: Successfully removed his restrictive regenerative cycle and became the second Third Generation Time Lord.
Leaked the information regarding Rassilon’s corruption while he was working for him.
Killed Rassilon.
Became the Lord President.
Sonic Screwdriver:
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TARDIS Interior: Neon
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Character Theme: This Is Gallifrey - Our Childhood Our Home

https://www.youtube.com/watch?v=pwa6754O8SE

Fifth Incarnation:

Appearance: Despite being hundreds of years old, the Games’ fifth incarnation had a grunge-like appearance of a teenager. His disposition was primarily solemn and weary. He would often wear a black t-shirt or sweater, a black hoodie, a blue American Civil War Union soldier coat, accompanied by dark colored slightly tight jeans and a pair of worn, plain black Nike Air Force One shoes with white lower bases. From time to time, especially if he was exuding physical effort, he liked wearing Airfoil brand goggles with chrome frames and silverish, yet transparent lenses. He had barely noticeable perpetual bags under his eyes, perhaps due to the after-effects of the stress he had been exposed to as his previous incarnation. He had shaggy dirty-blond hair and brown eyes.
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His goggles
Personality: The fifth incarnation of the Games was easily the most damaged. Although his predecessor had forced himself to regenerate in order to escape, the Fifth Games still seemed to be suffering from the very same memories. He was extremely childish and irresponsible. He didn’t like speaking, though he would still do so whenever he felt like it. Beneath his calm and quiet persona, which he would often try to show to others, laid an aloof and almost psychopathic personality. He possessed the potential to become very violent once he was enraged, after which he would often come to regret his actions and fall into a state of depression. Over the time, he eventually conquered his instability and became a better person.
Reason for Regeneration: Regenerated back into his fourth incarnation after feeling ready to move on from his past experiences.
Short Biography: The Fifth Games started his life with a dilemma: being the Lord President now, he had to stay at his home planet, which was the place he least wanted to be at. This forced him to find a way to do the right thing without going through the trouble. He eventually developed his Thought Projection skill that allowed him to create a projected copy of himself. He tasked the copy to run the planet and lead his people the way they deserved it, and he performed it perfectly. As the Fifth Games became the hero of his people through the work of his projection, he ran away and travelled. Much like his first incarnation, he randomly visited places and tried to enjoy his life and get away from his experiences as his predecessor. Meeting Caitlin, a human-Time Lord hybrid, along with his eleventh incarnation he learned of the incoming disasters. But instead of returning to Gallifrey, the Games continued his travels on a regular basis. He was mostly involved with the prevention of disturbances to the historical fixed points in time, which gained him more enemies. After having to leave Caitlin, he started to travel with Gray and found out that his timeline seemed to end. He denied this, since he had seen a future incarnation. Eventually, he realized that doing so had actually been postponing his life. Understanding that he had to move on and that his regeneration was an imminent event, but still feeling like he could accomplish so much more, the Games began a farewell tour. It lasted nearly six hundred years, where he actively participated in historical events. In the end he returned to Gallifrey, learning of a prophecy called "the Return" and discovering that it was about the return of Rassilon, who was believed to be dead. This caused him to give up carrying on in his current state and initiated a chemical reaction within his body, causing him to regenerate after saying he would not forget being himself.
Major Contributions: Led an unstable Gallifrey during its hard times and reduced the effect of outer influences.
Became the hero of his people.
Made major improvements to the Sky Trenches in Arcadia and spread its use across the entire planet.
Developed improvements for War and Battle TARDISes.
Solved major problems caused by some of the Chapterhouses.
Established a proper order in his own Chapterhouse.
Applied better regulations to both the Time Lord and Prydonian Academy.
Sonic Screwdriver:
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TARDIS Interior: Copper
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Character Theme: I Am The Doctor

https://www.youtube.com/watch?v=K7VmOZ4Ppj8

Sixth Incarnation:

Appearance: The Sixth Games is a young man with brown hair that is combed to its left side. He wears a hooded top, with colors ranging in plain navy-blue, and bluish gray, over a t-shirt. His t-shirt has small, white dots on it, as if they resemble the stars in space. He wears his hoodie under his trench coat. Like his fourth incarnation he wears rolled up black trousers and these are accompanied by, like his third incarnation, Converse All Stars varying from cream white to crimson.
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Personality: A cynical man armed with a dry, acerbic wit, a brutal honesty and enough internalized anger, the Sixth Games was a radical change from his predecessor, adopting a less caring attitude and a more hostile nature. Learning that the prophecy could end his life, he was no longer chained down by guilt, becoming a darker character with a withdrawn and spiky attitude who was less amiable and habitually questioned his own goodness. Although this incarnation was no stranger to kindness and humour, he often dispensed with niceties in a tense situation, becoming cold and calculative in critical moments that required sound judgement and the occasional application of sharp practice. However, because of his detachment from emotions, he could come off as unpleasant, fearsome, and ruthless. These qualities often terrified those who were around him. He became harder to trust, and acknowledged his shift toward negative personality traits, feeling incensed and fearful at what he was changing into. However, he tries to show his lighter side more clearly and thus started to show more positive traits to his person. According to his predecessor, the Sixth Games is character-wise the combination of all the previous incarnations, possessing several traits from each, making him their strongest incarnation.
Reason for Regeneration: Getting hit by an anti-regeneration weapon used by Gray.
Short Biography: The Sixth Games was born right into a tight situation. The first thing he did after his regeneration was stabling himself in a specific TARDIS room, where the time flowed faster than the outside. Once he had figured out what kind of a man he was, as he contained aspects of all his previous incarnations, he decided to lead a meeting of his past selves. With the help of the other incarnations before him, he devised a plan to fight Rassilon. Though the plan didn’t went as planned: the Games was planning to open an Untempered Schism to use it to unleash the Time Vortex upon Rassilon. However, it was his companion Gray who entered it accidentally. This placed the young man on his own past, only to discover that it was the Third Games that had abandoned his parents on the Experimental Dalek Camp. This resulted him in joining Rassilon, who stole a Battle TARDIS and escaped. While the duo formed allied forces, the Games readied the Gallifreyan Army. After a long lasting Time War, the Gallifreyan Army emerged victorious. Rassilon, using his vessel, escaped once again and the Sixth Games came to the end of his life.
Major Contributions: Saved his own timeline.
Defended Gallifrey and the rest of the universe against Rassilon.
Won the Time War.
Sonic Screwdriver:
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TARDIS Interior: Copper, Dim Lighting
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https://farm5.staticflickr.com/4312/35831976192_4104751ac6_o.jpg
Character Theme: You're Fired

https://www.youtube.com/watch?v=ulz0agt1Cdo

Seventh Incarnation:

Appearance: The Seventh Games had green eyes and short, brown hair. He went with a rough beard. He generally wore a dark frock coat, a waistcoat with collars and a pocket watch with fob chain. He wore a burgundy tie with these.
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Personality: Influenced by his predecessor’s decision to let his morality and scruples die with him in his final moments, the Seventh Games actively sought out villains to vanquish and dictatorships to dethrone, as opposed to his previous incarnations, who would stumble upon trouble by happenstance. Being the most dangerous of the Games, he would often see only the “bigger picture” rather than the world before him, which resulted in him causing much grief, such as devastating the people around him by labelling them. However, he was not totally unfeeling. Despite his manipulative actions, such as using psychic powers to make people do what he wanted the Seventh Games did care for the people around him. Nearing the end of his life, the Games lost his TARDIS and decided to retire from his niche of manipulation. Feeling guilty and tired from his plotting, he acknowledged he had lived past his prime and would soon regenerate. Fearing that his next incarnation would not want to continue plans that he had set in motion, the Games put all his affairs in order to leave nothing unsung when his time drew to a close. The Seventh Games was generally disliked by his other incarnations. The Fifth Games was repulsed by his manipulative nature, and the Sixth Games said that his successor was “always blowing up planets,” something he was “not looking forward to.” The Eighth Games described his seventh incarnation as “probably one of his more circumspect periods.” The Eighth Games also came to view his immediate predecessor’s manipulative nature with disdain, telling that he was always “the man with the master plan,” arranging the destruction of his enemies and the toppling of dictatorships in order to serve the greater good, to the point where he began to countenance sacrificing the lives of the few to save the many.
Reason for Regeneration: Exposed to great amounts of radiation, which caused his DNA to become unstable.
Short Biography: A dominant feature of his life was losing his TARDIS on purpose and going into a so-called “retirement”. The Seventh Games was, from beginning to end, weary of his lifestyle. He started to care more about himself rather than prioritizing other things. Although this seemed to be a sudden change that opposed what he had been doing as his previous incarnations, it only changed the way he did things as he continued to fight for the greater good. He spent a long time on a Dalek-invaded jungle planet, Revateem. The people of the planet, while thankful for his help, feared his dark persona. Once he dealt with the Dalek influence on this planet, he continued his travels with a Vortex Manipulator and spent his years fighting. He eventually became a frightening figure in many hostile races. When the Seventh Games suffered a one-sided heart attack at future Earth, he had a vision of Death taunting him about taking the lives of people, or rather letting them being taken too easily, and that some day soon, she would take his, when he was alone and friendless, without warning and without meaning. The Games later noted that his regeneration was growing nearer.
Major Contributions: Reduced the Dalek influence on several planets considerably.
Fought without using his TARDIS and became a feared figure.
Sonic Screwdriver:
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TARDIS Interior: None
Character Theme: Rhapsody of War

https://www.youtube.com/watch?v=jLxlgOQQPZc

Eighth Incarnation:

Appearance: The Eighth Games had longer blond hair (than his predecessor) and his eyes could appear to be silver, green or even blue depending on the light. His iconic outfit consisted of a long, dark blue overcoat, the collar spiked up, and a blue scarf. Beneath his coat he wore a light gray pullover and dark blue (almost black) colored slightly skinny jeans. Although he was fond of wearing his scarf, he could occasionally be seen without it.
https://farm5.staticflickr.com/4309/35613861180_f7a843f074_o.jpg
Personality: The Eighth Games was full of spirit and the joy of life, and showcased, on multiple occasions, his love for humanity, especially admiring how they saw dangers that weren’t there. Although full of spirit and humanity, the Eighth Games did have a dark side within him, especially when the forces of evil tried to unbalance laws of the universe. Like his previous incarnations, the Eighth Games was insistent on solving problems in a peaceful manner, but knew that that would not be an option all the time, and was not above resulting to violence when needed. He killed a pair of Vampires, decapitating one and impaling the other, commentating on how melodramatic it was, aware that he couldn't try anything less fatal due to the vampires’ strength and healing abilities. He decapitated a third vampire with an axe, likening it to golf. As a coping mechanism, the Games would react to threats of death and torture with dark humour. His enemies believed he did so to suppress his fear. In contrast to his scheming predecessor, the Eighth Games could not stay on one train of thought for more than a few seconds, getting distracted by the comfort of his new shoes when recalling his childhood, going days without eating due to his forgetfulness, and often going into soliloquies without noticing. He also bored of things easily. The Eighth Games viewed his seventh incarnation’s manipulative nature with disdain. Following his regeneration, the Games abandoned these tendencies.
Reason for Regeneration: Killed by his seventh incarnation after being immobilized by the rejection of the Time Vortex.
Short Biography: Leading a life of great temporal complexity, the Eighth Games was so frequently involved in time paradoxes and parallel universes that it was impossible to know with certainty how the major epochs of his existence fitted together. Complicating the matter even further were his frequent bouts of amnesia, as well as several phases of his life where he lived in one place for more than a hundred years, such as Earth and Orbis. After personally experiencing the effect his mere name had on people, the Games decided to return to the shadows and allow the universe forget him. To ensure that he would have solitude, the Games parked the TARDIS on a cloud; he also changed the interior of the control room from its whimsical layout to a more plainly mechanical design, discarding the console room that he had used while travelling with his previous companions, which no longer befit his darkened outlook, and to stop it from reminding him of his losses. It was also during this time that he has taken an interest in the Victorian London. Afterwards, he eventually returned to Gallifrey and continued his travels.
Major Contributions: TBA
Sonic Screwdriver:
https://farm5.staticflickr.com/4318/35613861250_5d48150908_o.jpg
TARDIS Interior: Copper, Dim Lighting
https://farm5.staticflickr.com/4324/35831976232_6c34ecdc87_o.jpg

https://farm5.staticflickr.com/4312/35831976192_4104751ac6_o.jpg
Character Theme: Up the Shard

https://www.youtube.com/watch?v=S5dZhWimfzc

Ninth Incarnation:

Appearance: The Ninth Games was a handsome man with brown hair that was combed over to the right, whereas his eyes were a lighter tone of the same color. Most of the time he went clean-shaven but just for the change he could be seen with a rough beard. He preferred wearing a black suit accompanied with same colored pants and shoes, keeping the image of a formal businessman. Under these he wore a plain, white shirt and a straight-edged, knitted tie. The tie tended to be black, like his suit. However, he was seen to wear different colors for both of them varying from gray to dark blue for his suit and several other colors for his tie.
https://farm5.staticflickr.com/4303/35613842230_1a6bb240bc_o.png
Personality: While he was more adept at noticing the flaws of humanity than his predecessors, the Ninth Games still retained the selfless attitude that he carried throughout his previous lives. More aloof than other incarnations, the Games didn’t hesitate on doing something morally wrong or with disrespect if somebody got on his bad side. Once his patience was broken after senseless carnage, he would show his targets unrelenting fury. He held a commanding presence, and could assert his leadership over other people easily. He also displayed a huge sense of authority against his enemies, willing to let them die when he just felt like, claiming that everything had its time and that everything eventually ended. He showed a particular dislike for those who tried to justify their actions by saying they were only following orders. He was overconfident about his plans, even when he didn't think they would work. Preferring to remain unnoticed in the background, the Ninth Games would encourage others into acts of heroism, to trick them into fighting in his stead. However, he was unafraid to confront his adversaries directly if he needed to. When forced to reflect on his memories of the last Time War, and his previous incarnations, the Games reacted in disgust, showing a great dislike of his immediate predecessor, as well as his seventh incarnation.
Reason for Regeneration: Thrown into a pool of acid by Gray.
Short Biography: TBA
Major Contributions: TBA
Sonic Screwdriver:
https://farm5.staticflickr.com/4318/35613861250_5d48150908_o.jpg
TARDIS Interior: Neon, Orange
https://farm5.staticflickr.com/4308/35961230826_ede1cfb267_o.jpg

https://farm5.staticflickr.com/4293/35831976172_ab69fbb6d1_o.png
Character Theme: A Good Man?

https://www.youtube.com/watch?v=ZfmmRHh6O5o

Tenth Incarnation:

Appearance: The Tenth Games, was the first of his incarnations to be ginger. He had (almost) flaming-red hair, somewhat abundant freckles and hazel eyes. He had a stockier build, and could also be considered rather tall since he stood at 190 cms. He liked wearing a dark brown coat over his regular shirt and sweater, which was usually accompanied by a darkly tones trousers and regular shoes.
https://farm5.staticflickr.com/4303/35613827020_8f2fdb411f_o.jpg
Personality: The tenth incarnation was outgoing, daring, and sarcastic. He liked taking the ringleader role in events that occurred around him, but was also cruel in his humor when it came to dealing with those he disliked. He liked, as he called it, ‘pranking’ other people in a variety of ways and could be quite callous in dealing with the victims of his actions. In this way, he was also the first of his predecessors in a long time to hold up to his title. He was renowned for his sense of humour; he was able to make people laugh and relax even in very trying times or do the exact opposite if somebody had stepped on his nerves. He had a tendency of not taking anything very seriously, but he was very talented in whatever he did, demonstrating his ingenuity in his inventions and his sense in running a highly lucrative planet. He was also staunchly loyal to people he liked.
Reason for Regeneration: Unknown.
Short Biography: TBA
Major Contributions: TBA
Sonic Screwdriver:
https://farm5.staticflickr.com/4318/35613861250_5d48150908_o.jpg
TARDIS Interior: Coral, Blue Lighting
https://farm5.staticflickr.com/4291/35831976142_433a8ef2ea_o.png
Character Theme: It's Him

https://www.youtube.com/watch?v=hKqLoJ3q7s8

Eleventh Incarnation:

Appearance: The Eleventh Games had softer features than his previous incarnation. He had light green eyes and a finely defined facial structure. He had short, light brown wavy hair that was stylized as a comb over parted in the right. He liked wearing a blue coat that reached his knees. Underneath it was a brown, tweed wool suit and matching pants. He usually left the suit open in the front, revealing the saffron colored vest and plain, white, rounded collared shirt. This was accompanied by a dark indigo straight end bowtie and brown tan loafers, which completed his attire. He also occasionally wore a yellow and black striped scarf.
https://farm5.staticflickr.com/4324/35165922594_693b15fba4_o.png

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https://farm5.staticflickr.com/4291/35163098024_a15882b91d_o.png
Personality: More childish in nature than his previous incarnations, the Eleventh Games frequently defined himself as a dangerously irrational man, and was too childish at times that even some of the psychic interfaces would refuse to register him as a mature and responsible adult. His inner-child was most prominent when travelling with others, as they would often tend to take a parental responsibility over him. This incarnation was admired by children for his eccentric, tender, playful and childlike personality. He showed a great deal of compassion for children, unable to resist helping if one was upset or scared. He also showed great sympathy for those who had suffered terribly at the hands of others. Much like his previous incarnation, the Games often felt his age when it took him a longer time to figure things out. Because of his age, he was sometimes pessimistic, looking at the negative things about life. The Games was also extremely impatient, needing to keep himself entertained because he’d lose his mind out of boredom, and had a poor concept of time.
Reason for Regeneration: Hasn’t regenerated yet.
Short Biography: TBA
Major Contributions: TBA
Sonic Screwdriver:
https://farm5.staticflickr.com/4318/35613861250_5d48150908_o.jpg
TARDIS Interior: Neon
[https://farm5.staticflickr.com/4322/35961230886_4687e1975b_o.png
Character Theme: The Majestic Tale of a Madman in a Box

https://www.youtube.com/watch?v=VCHfVZIAZ6s

Shuren
03-26-2016, 06:46 AM
「Handles」
https://farm5.staticflickr.com/4312/35613827050_bc9c1e37c3_o.jpg
Name: Handles
Species: Cyberman
Description: Handles was the name given by the Games to a Cyberman head that he had obtained from the Maldovarium Market, and subsequently repaired. All of its organic components and Cyberman protocols had been cleaned out, leaving it a plain, docile robot that interpreted commands literally, whether or not they were meant to be taken as rhetorical statements. It went on many adventures with him. Rather than the usual Cyberman voice, Handles uses a friendlier male voice, that being still a bit robotic.
Special Abilities: Handles still carries a full set of databanks from its time as a Cyberman. The Games uses Handles to access and compute that data. Handles is also a source of advice and conversational partner to the Games, with varying degrees of success due to its literal computer brain. Handles is also able to interface with the Games’ TARDIS itself, piloting the ship as well as making use of its databanks and other systems, via a custom post on the console he can be mounted onto. When the Games is wearing a communicator earpiece, Handles can maintain contact with him from within the TARDIS and teleport him aboard when needed. Handles can also home the TARDIS in on the Games and materialize it around him when the Games activates his TARDIS key.
https://farm5.staticflickr.com/4325/35613827060_3f6374a489_o.jpg
Handles' lighting when it speaks.