Name: Siduri
Appearance:

Siduri is a dark haired young woman with brown eyes that hold the 'light of intelligence'. She is considered a wise woman who dresses modestly being veiled with her head covered most of the time. She is prone to wearing shades of green with a few small pieces of jewelry.

Race: Celestial
Level: 50
Parameter:

Strength: D
Endurance: D
Agility: D
Mana: A
Luck: A
Artifact: A

Type: Mage
Major Class: Caster

Alpha Skill: (LV 10)
Beta Skill: (LV 20)
Gamma Skill: Gula: A skill of medicinal quality. It is said to be an aspect of a goddess known for medicine and healing. The fact of the matter is, it is an active healing skill, said to have enough quality to wrest those it is used upon from the clutches of Kur. It is a skill of high tier ability and one which could bring by any from a near death experience. Because of the goddess this skill is named after, it also works in the inverse way, to lay illness unfathomable upon others.
Delta Skill: (LV 40)
Omega Skill: Urshanabi: A skill which denotes the 'ferryman' Siduri is able to make a bridge which can span the lengths of oceans and cross whole realms with a single casting. It can work as a teleport as well, so long as the person who takes the first step has in mind the place they wish to go. The truth of this ability is it is a teleport that takes those who walk along it to the place they desire, even if they aren't sure of that desire. It is said to lead some peacefully to death, and others to places in the world they need to be.

Minor Class: (LV 51)

Alpha Skill: (LV 60)
Beta Skill: (LV 70)
Gamma Skill: (LV 80)
Delta Skill: (LV 90)
Omega Skill: (LV 100)

Support Skills

Support #1: (LV 15)
Support #2: (LV 30)
Support #3: (LV 45)
Support #4: (LV 60)
Support #5: (LV 75)

Sub-Class
Skill #1:
Skill #2:
Skill #3:
Skill #4:
Skill #5:

Equipment:

Gear:

Head
Shoulders
Torso
Wrists
Hands
Waist
Legs
Feet

Primary Weapon:
Offhand/Secondary Weapon:
Accessory #1:
Accessory #2:
Accessory #3:
Artifact: The Tablet of Destinies: is an ancient treasure granted to Gilgamesh, a clay tablet acting as the "ultimate symbol of royal authority over the world and its gods." It existed in the age of the old gods of Sumeria, when Enlil reigned as the king of the gods rather than Marduk. The tablet was stolen by a monstrous bird, called Anzû by the Akkadians and Imdugud by the Sumerians, who was a "demon of storms, a god that brought great clouds and strong winds." Anzû was the servant of Enlil, but stole the treasure while his master bathed. This act engulfed the world in darkness and brought the world close to ruin. As the royal authority of the tablet will not respond to those undeserving, Anzû gained nothing from it. The Hero-God Ninurta reclaimed the tablet and restored the world. After being passed to Gilgamesh at the dawn of the Age of Man, the usurpation of the royal authority Anzû failed to gain was accomplished by the King of Heroes.Within the Babylonia Singularity, Gilgamesh writes a prophecy upon a tablet based on a clairvoyance-inspried dream, documenting a future sight of the Demon Gods lamenting Solomon and humanity. This tablet is of the same type as his Dingir and called the Tablet of Destinies. In Siduri's hand the tablet is the ultimate tool for record keeping in the Kingdom of Uruk. In modern times one would consider it the King's Day planner, his blackberry or other such item in the hands of his personal assistant.

Mystic Code:

Mounts: