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Thread: Iino Miko

  1. #1

    Iino Miko


    Personal Information

    Name: Iino Miko
    Online ID: IncandescentHart
    Age: 17
    Gender: Female
    Appearance:

    Miko is a short, petite young girl with brown eyes and long brown hair that is styled in loose pigtails, with bangs covering her forehead. When in Shuchi'in Academy high school uniform, she wears black tights and a yellow armband on her left arm to distinguish herself as Student Council President.
    Gothic Lolita Out of School Wear:
    Spoiler:

    Miscellaneous:

    • Miko is a member of the Public Morals Committee and the President of the Student Council.
    • Her parents have important government jobs so she often spends a great deal of time at home alone.
    • Miko is quite small and is often mistaken for a first year.
    • Miko is a musical prodigy, and excels at composing instrumental pieces. She does this for many songs and uses the penname Museion (Voiceless Sound).
    • She is an excellent student with good grades who seems to excel in music, math and science. She plays piano most proficiently.
    • Miko is friends with Shinomiya Kaguya, Hayasaka Ai, Shirogane Kei, and Totsuka Chika, they have a close friendship and Miko is known among them to molest her big chested friends when they are alone together.


  2. #2

    Name: Anais Viviana Droste
    Title: The Candlelight Knight | The Paragon of Potions' Apprentice | Salentael (Ailen)
    Appearance:

    Anais is a captivating figure with glowing blue-green eyes. She stands tall in a form-fitting, black and gold armored suit, exuding confidence and grace. Her long, flowing tawny hair adds an air of mystique to her sharp, determined features. Adorned with intricate details and delicate patterns reminiscent of candle flames, her armor reflects her regal and noble presence. In her hands, she wields a slender rapier, its blade shimmering with an ethereal light. Anais embodies a harmonious blend of strength, elegance, and an enigmatic aura that makes her a formidable and captivating warrior.

    Race: Elafia
    Level: 65->75
    Parameter:

    Strength: C
    Endurance: B++
    Agility: A
    Mana: B
    Luck: A
    Artifact: A

    Type: Mage
    Major Class: Saber

    Alpha Skill: Glimmering Touch: A skill through which she absorbs ambient light and applies it to another person. This can be used to invoke invisibility or bend the light around them so that they remain camouflaged. She can use this skill on herself, but casting any other magic will dispel it.
    Beta Skill: Forest Dweller's Sentience: A type of echolocation which allows Anais to hear the placement of multiple targets within a certain range of herself. In spreading her mana around in a thin layer, she can find allies mark enemies and even become aware of things like blockades or traps. Beyond this point as her knowledge of plants and animals are increased over time, her sentience seems to grow in its understanding, allowing her to track things like specific flora and fauna as well. When not used actively, the skill seems to be a form of instinct which makes her feel uncomfortable around people with certain intentions which she can 'feel' through something she describes as 'Misophonia'.
    Gamma Skill: White Hart: A summoning type of skill which creates from a candle's flame a large white stag. This stag has the ability to guide the lost through dark forests and has protective instincts which allow it to attack and defend without needing commands. It can be ridden as well if need be for the sake of safety. Creating this creature requires a lot of magical energy but it can last for hours if made with enough. She can also exchange the time of the creatures life for the sake of making multiples. As it stands she can make up to thirteen, if they need to last an hour or less time.
    Delta Skill:Sounds of the Forest Dweller's Hart: A skill which seems to have a calming effect on allies who hear it. It seems to be a wave of sound based energy which induces light feelings of calm and euphoria. It could be said that it can be used to give gentle suggestions to others, if used with her voice. If used with a weapon against an enemy the sound waves release disruptive or concussive damage. In conjunction with the light created by her magic the suggestive and calming abilities are multiplied.
    Omega Skill: Candlelit Vigil: An ultimate skill which creates several floating candles within a certain radius of Anais' person. Inside of this range, her allies are given buffs to their mana, endurance and even allows for the recovery of stamina. Within the space of the Candlelit Vigil magic cast by Anais gets a buff in its damage and effectiveness. Her luck is increased by a full factor while within this space meaning she is more able to combat other types of individuals, and it does the same for her comrades.

    Minor Class: Bard

    Alpha Skill: Battle Hymn of the Forest: A skill in which Anais begins to sing a song of forest. It calls to arms the creatures of the forest, bewitching them to help in whatever way they can. The limits of the kinds of creatures that can be summoned this way are unknown, but she's yet to fail to summon something when using it.
    Beta Skill: Ethereal Incandescent Clouds: An active pure healing ability which allows Anais to create tangible white hart fires and strum her fingers along them piecing together wounds she understandings by the vibrations created by the body. It is more like playing music and allows her to heal wounds better than they might otherwise heal as the mana used creates a more harmonic flow to work around the injury and new or rejuvenated tissues. This seems to have previously been a more basic healing skill but it was further advanced by her understanding of both her bard skills and the physical nature of her magical skills.
    Gamma Skill: (LV 80)
    Delta Skill: (LV 90)
    Omega Skill: (LV 100)

    Support Skills

    Support #1: White Hart's Protector: A skill which comprises all of her light based magical abilities. She's received the blessing of the white stag (referred to as a Hart) which is a creature of protection and high nobility. It gives an increase to her parameters when she is acting in the support or service of others. It in its form give access to a pale flame type of magic which Anais typically funnels through candles and the creation of white flame protective sendings. This magic is the basis of her skills and gives her flexibility though it is not as physically powerful as other forms of magic it grows in use over time.
    Support #2: Prey Instinct (Rank B » Rank EX): A type of Instinct which seems to be an evolution of her fighting prowess. It is technically a combination of her magical, spiritual and physical abilities. It grows as she grows in each of these categories. It allows her to react without having to think about her physical reactions. It gives her the ability to think through situations speedily and it allows her to develop on the spot uses for her various magics depending on the situation. It is most often seen in the form of her reacting to things she cannot see coming or to just a gut feeling. One could call it a form of danger instinct, as she is more prone to physical reactions when she thinks she may be in danger. It increases her fight or flight response, and adds bonuses to her in favor of whichever choice she makes.
    Support #3:Bard's Calling: A support skill which allows the user to play instruments and take on the abilities of a bard. She can sing, write music, and even use music as a magical artform. In the case of Anais, she can sing songs which buff her allies, debuff her opponents and protect the weak or innocent. It's also pretty good for lifting spirits during long journeys. It gives her the ability to tell compelling stories and spin tales which entertain the masses. In addition this skill is an evolution of her sound based mana sensory skill, which allows her to feel things through vibrations including intentions. This skill could be called one of 'instinct' as it seems to contribute to her understanding and interaction with the world around her.
    Support #4: Naturalist's Index (Rank EX): A support skill which comprises Anais's memory and knowledge. She is the apprentice of the Wisdom King of Nature, and as such has a great number of areas of mental expertise. She can learn and organize any information she takes in from her mentor in an indexed fashion and call upon it to undertake study and action within the realm of the natural sciences and alchemy. This skill also gives her the ability to alter her own skills to be used in conjunction with her new knowledge allowing her to make a great number of new discoveries. She can combine this with her own knowledge to upgrade and expand upon existing things or to create entirely new things. It is a skill of flexible learning which is fed by shared experience between herself and her mentor.
    Support #5: (LV 75)

    Sub-Class
    Skill #1:
    Skill #2:
    Skill #3:
    Skill #4:
    Skill #5:

    Equipment:

    Gear:

    Head
    Shoulders
    Torso
    Wrists
    Hands
    Waist
    Legs
    Feet

    Primary Weapon: Lumen Calamum (Candlelight Pen): A rapier seemingly made of Orichalcum. It has a long white blade and ornate handle with a silver sconce within the handle. It is said by its creator, to be more like a wand with melee capabilities than a sword. it can easily conduct Anais's light based abilities and has usefulness beyond the general combat uses. It seems to grow with her knowledge and has various possibilities worked into its creation. It is an evolution of her weapon, which was created by her mentor Ailen.

    Spoiler:


    Offhand/Secondary Weapon:
    Accessory #1: Magic Bag: A bag with extra storage within it, which given its cost can carry up to the amount of things which could be found in a large house. She uses it to carry provisions and help out her group. In addition it is an item which cannot be taken as removing it from her person by anyone who doesn't have permission to touch it would cause it to gain the physical weight of everything stored in it. It is worn on a belt at her waist.
    Accessory #2:
    Accessory #3:
    Artifact:

    Mystic Code:

    Mounts:

  3. #3

    Name: Elleria Nymphaea
    Title: Botanical Alchemyst of Intimate Resonance
    Appearance:

    Elleria Nymphaea embodies the ethereal beauty of the enchanted flora from which she draws her existence. Her skin, a delicate shade of pale green reminiscent of the first buds of spring, seems to glow with an inner luminosity. Under the dappled sunlight filtering through the lush foliage, her complexion takes on a subtle iridescence, giving her an otherworldly aura. Pointed and elongated elf ears gracefully extend from her head, adding an elegant touch to her visage. Framing her face are long, flowing strands of hair that cascade like a verdant waterfall, each strand a vivid shade of green mirroring the vibrant leaves of the water lilies she is connected to. Her hair seems to ripple and move as if stirred by unseen currents, creating an illusion of perpetual motion. Elleria's eyes, pools of deep emerald, radiate an ancient wisdom and a gentle, tranquil energy. They mirror the calm surface of a secluded pond, reflecting the beauty and mysteries held within. There's a timeless quality to her gaze, hinting at the profound connection she shares with the natural world around her. In lieu of conventional clothing, Elleria adorns herself with the living tapestry of the forest. Foliage delicately conceals the essentials, arranged with an artist's precision. Water lilies, with their petals in various stages of bloom, are carefully intertwined with vines and leaves, forming a natural garment that harmonizes with the flora she calls kin. As she moves, the leaves and blossoms sway in harmony with her every step, creating a mesmerizing dance of nature.

    Race: Half-Elf | Half-Dryad (Alraune (Water Lily))
    Level: 75?
    Parameter:

    Strength: C
    Endurance: EX
    Agility: C
    Mana: EX
    Luck: A
    Artifact: A+

    Type: Mage
    Major Class: Apothecarist

    Alpha Skill: (LV 10)
    Beta Skill: (LV 20)
    Gamma Skill: (LV 30)
    Delta Skill: (LV 40)
    Omega Skill: (LV 50)

    Minor Class: (LV 51)

    Alpha Skill: (LV 60)
    Beta Skill: (LV 70)
    Gamma Skill: (LV 80)
    Delta Skill: (LV 90)
    Omega Skill: (LV 100)

    Support Skills

    Support #1: Photosynthetic Metabolism (Rank A+): A skill which denotes the ability to self-sustain and regenerate based on the amount of light, carbon and water being collected and manipulated within the body of the being. In the case of Elleria the science of it can be whittled down to the important things, which is light as a stimulus and external mana as the food. This isn't just the mana provided by light but any which can be absorbed by either roots, skin or leaves. Elleria has the ability to convert mana and light into energy. This doesn't have to be direct sunlight either, but can be moonlight as she understands it to simply be a dimmer version of the sun's rays with more particular energy involved. She can use this to grow her flower, process information granted through pollination, and even to purify toxins taken in directly for use as general sustenance.
    Support #2: Mana Pollination (Rank EX): A skill which counts as a diagnostic or appraisal skill. Elleria is able to bring ambient or deposited mana into her form or flower and break it down into its component pieces. Over time, (faster if the sun or moon is out) she is able to process the pollen she has contact with. She can learn all the information about others within the space of her flower. She can use the information to diagnose individuals or figure out what is wrong with them. She can use it to create templates of individuals and thus have the ability to help rapidly heal them back to their understood level of completeness. One could call this a major tool of her healing and supportive abilities. At the same time she could use the information to learn the weaknesses of enemies, poison or cause terrifying reactions in others and even apply certain status ailments to them if she uses pollen in various ways. It is a manipulation ability but it doesn't have to actively be used. It goes without stating that if she received more direct... pollination, she'd have a better or easier time understanding how to fix or buff her targets.
    Support #3: Alraune Nectar (Rank EX): A skill which denotes the extent of control that Elleria has over nectar as well as its various uses. Alraune nectar is created in the body of the spirit as well as in its flower. In the case of Elleria the nectar can be found in her sweat, saliva and intimate fluids. It can also be called a processed form of her mana in general. She can change the viscosity, contents and amount of nectar she produces, using basic processes like photosynthesis to propagate large quantities of it. The nature of her nectar is directly connected to the information she's gained from the pollen that went into her. She can use her nectar as a healing agent, hallucinogen, aphrodisiac and energy regeneration potion. Her ability to use her nectar as the natural base of her healing abilities, potion creation or even poisons.
    Support #4: (LV 60)
    Support #5: (LV 75)

    Sub-Class
    Skill #1:
    Skill #2:
    Skill #3:
    Skill #4:
    Skill #5:

    Equipment:

    Gear:

    Head
    Shoulders
    Torso
    Wrists
    Hands
    Waist
    Legs
    Feet

    Primary Weapon:
    Offhand/Secondary Weapon:
    Accessory #2:
    Accessory #3:
    Artifact:

    Mystic Code:

    Mounts:

  4. #4

    Name: Sinais
    Title: First Miko of Abe no Seimei
    Appearance:

    A young woman dressed in traditional miko attire aside from a very open top which shows her entire midsection. Of course, her baggy red pants are open with large slits at the sides and have an opening to accommodate a rather large and thick scaled tail. Atop her head are a pair of deer like antlers and an eboshi with a unique symbol on it.

    Race: Qilin (Spirit)
    Level: 75?
    Parameter:

    Strength: B
    Endurance: EX
    Agility: EX
    Mana: EX
    Luck: A
    Artifact: A+

    Type: Mage
    Major Class: Avenger

    Alpha Skill: (LV 10)
    Beta Skill: (LV 20)
    Gamma Skill: (LV 30)
    Delta Skill: (LV 40)
    Omega Skill: (LV 50)

    Minor Class: (LV 51)

    Alpha Skill: (LV 60)
    Beta Skill: (LV 70)
    Gamma Skill: (LV 80)
    Delta Skill: (LV 90)
    Omega Skill: (LV 100)

    Support Skills

    Support #1: (LV 15)
    Support #2: (LV 30)
    Support #3: (LV 45)
    Support #4: (LV 60)
    Support #5: (LV 75)

    Sub-Class
    Skill #1:
    Skill #2:
    Skill #3:
    Skill #4:
    Skill #5:

    Equipment:

    Gear:

    Head
    Shoulders
    Torso
    Wrists
    Hands
    Waist
    Legs
    Feet

    Primary Weapon: Shoutouren (Shadowchaser) - A tachi made of light seemingly created of magic. It can be created in multiples and fired off as if an arrow or used for closer combat. It is said to be a sword which can chase shadows, hinting at an ability it possesses which allows it to trace its target, until it finds it.
    Offhand/Secondary Weapon: Daitouren (Nether Bow) - A giant bow said to be able to shoot out the sun. It is also a giant sheathed sword strung like a bow decorated in various netherworld skeletons. It seems to have an ominous glow.
    Accessory #1: Eboshi of Rebirth (Rank EX): A hat created from memories which seems to transcend space and time to find itself in her hands once more. It connects her back to the man she worshiped as a god and a boy who exists in some other place.
    Accessory #2: Yasakuni no Magatama (Rank EX):
    Accessory #3:
    Artifact:

    Mystic Code:

    Mounts:

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