Name: Anais Viviana Droste
Title: The Candlelight Knight | The Paragon of Potions' Apprentice | Salentael (Ailen)
Appearance:
Anais is a captivating figure with glowing blue-green eyes. She stands tall in a form-fitting, black and gold armored suit, exuding confidence and grace. Her long, flowing tawny hair adds an air of mystique to her sharp, determined features. Adorned with intricate details and delicate patterns reminiscent of candle flames, her armor reflects her regal and noble presence. In her hands, she wields a slender rapier, its blade shimmering with an ethereal light. Anais embodies a harmonious blend of strength, elegance, and an enigmatic aura that makes her a formidable and captivating warrior.
Race: Elafia
Level: 65->75
Parameter:
Strength: C
Endurance: B++
Agility: A
Mana: B
Luck: A
Artifact: A
Type: Mage
Major Class: Saber
Alpha Skill: Glimmering Touch: A skill through which she absorbs ambient light and applies it to another person. This can be used to invoke invisibility or bend the light around them so that they remain camouflaged. She can use this skill on herself, but casting any other magic will dispel it.
Beta Skill: Forest Dweller's Sentience: A type of echolocation which allows Anais to hear the placement of multiple targets within a certain range of herself. In spreading her mana around in a thin layer, she can find allies mark enemies and even become aware of things like blockades or traps. Beyond this point as her knowledge of plants and animals are increased over time, her sentience seems to grow in its understanding, allowing her to track things like specific flora and fauna as well. When not used actively, the skill seems to be a form of instinct which makes her feel uncomfortable around people with certain intentions which she can 'feel' through something she describes as 'Misophonia'.
Gamma Skill: White Hart: A summoning type of skill which creates from a candle's flame a large white stag. This stag has the ability to guide the lost through dark forests and has protective instincts which allow it to attack and defend without needing commands. It can be ridden as well if need be for the sake of safety. Creating this creature requires a lot of magical energy but it can last for hours if made with enough. She can also exchange the time of the creatures life for the sake of making multiples. As it stands she can make up to thirteen, if they need to last an hour or less time.
Delta Skill:Sounds of the Forest Dweller's Hart: A skill which seems to have a calming effect on allies who hear it. It seems to be a wave of sound based energy which induces light feelings of calm and euphoria. It could be said that it can be used to give gentle suggestions to others, if used with her voice. If used with a weapon against an enemy the sound waves release disruptive or concussive damage. In conjunction with the light created by her magic the suggestive and calming abilities are multiplied.
Omega Skill: Candlelit Vigil: An ultimate skill which creates several floating candles within a certain radius of Anais' person. Inside of this range, her allies are given buffs to their mana, endurance and even allows for the recovery of stamina. Within the space of the Candlelit Vigil magic cast by Anais gets a buff in its damage and effectiveness. Her luck is increased by a full factor while within this space meaning she is more able to combat other types of individuals, and it does the same for her comrades.
Minor Class: Bard
Alpha Skill: Battle Hymn of the Forest: A skill in which Anais begins to sing a song of forest. It calls to arms the creatures of the forest, bewitching them to help in whatever way they can. The limits of the kinds of creatures that can be summoned this way are unknown, but she's yet to fail to summon something when using it.
Beta Skill: Ethereal Incandescent Clouds: An active pure healing ability which allows Anais to create tangible white hart fires and strum her fingers along them piecing together wounds she understandings by the vibrations created by the body. It is more like playing music and allows her to heal wounds better than they might otherwise heal as the mana used creates a more harmonic flow to work around the injury and new or rejuvenated tissues. This seems to have previously been a more basic healing skill but it was further advanced by her understanding of both her bard skills and the physical nature of her magical skills.
Gamma Skill: (LV 80)
Delta Skill: (LV 90)
Omega Skill: (LV 100)
Support Skills
Support #1: White Hart's Protector: A skill which comprises all of her light based magical abilities. She's received the blessing of the white stag (referred to as a Hart) which is a creature of protection and high nobility. It gives an increase to her parameters when she is acting in the support or service of others. It in its form give access to a pale flame type of magic which Anais typically funnels through candles and the creation of white flame protective sendings. This magic is the basis of her skills and gives her flexibility though it is not as physically powerful as other forms of magic it grows in use over time.
Support #2: Prey Instinct (Rank B » Rank EX): A type of Instinct which seems to be an evolution of her fighting prowess. It is technically a combination of her magical, spiritual and physical abilities. It grows as she grows in each of these categories. It allows her to react without having to think about her physical reactions. It gives her the ability to think through situations speedily and it allows her to develop on the spot uses for her various magics depending on the situation. It is most often seen in the form of her reacting to things she cannot see coming or to just a gut feeling. One could call it a form of danger instinct, as she is more prone to physical reactions when she thinks she may be in danger. It increases her fight or flight response, and adds bonuses to her in favor of whichever choice she makes.
Support #3:Bard's Calling: A support skill which allows the user to play instruments and take on the abilities of a bard. She can sing, write music, and even use music as a magical artform. In the case of Anais, she can sing songs which buff her allies, debuff her opponents and protect the weak or innocent. It's also pretty good for lifting spirits during long journeys. It gives her the ability to tell compelling stories and spin tales which entertain the masses. In addition this skill is an evolution of her sound based mana sensory skill, which allows her to feel things through vibrations including intentions. This skill could be called one of 'instinct' as it seems to contribute to her understanding and interaction with the world around her.
Support #4: Naturalist's Index (Rank EX): A support skill which comprises Anais's memory and knowledge. She is the apprentice of the Wisdom King of Nature, and as such has a great number of areas of mental expertise. She can learn and organize any information she takes in from her mentor in an indexed fashion and call upon it to undertake study and action within the realm of the natural sciences and alchemy. This skill also gives her the ability to alter her own skills to be used in conjunction with her new knowledge allowing her to make a great number of new discoveries. She can combine this with her own knowledge to upgrade and expand upon existing things or to create entirely new things. It is a skill of flexible learning which is fed by shared experience between herself and her mentor.
Support #5: (LV 75)
Sub-Class
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Equipment:
Gear:
Head
Shoulders
Torso
Wrists
Hands
Waist
Legs
Feet
Primary Weapon: Lumen Calamum (Candlelight Pen): A rapier seemingly made of Orichalcum. It has a long white blade and ornate handle with a silver sconce within the handle. It is said by its creator, to be more like a wand with melee capabilities than a sword. it can easily conduct Anais's light based abilities and has usefulness beyond the general combat uses. It seems to grow with her knowledge and has various possibilities worked into its creation. It is an evolution of her weapon, which was created by her mentor Ailen.
Offhand/Secondary Weapon:
Accessory #1: Magic Bag: A bag with extra storage within it, which given its cost can carry up to the amount of things which could be found in a large house. She uses it to carry provisions and help out her group. In addition it is an item which cannot be taken as removing it from her person by anyone who doesn't have permission to touch it would cause it to gain the physical weight of everything stored in it. It is worn on a belt at her waist.
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Artifact:
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