Personal Description

Name: Kuja
Age: 22
Gender: Male
Height:
Weight:
Misc:
Personality:
Affiliation:

Stats

Quantity of Magoi: 7
Fighting Ability: 4
Physical Strength: 3
Technique: 5
Leadership Ability: 3
Wisdom: 5

Abilities

Heat Magic (熱魔法, Netsu Mahō): Heat Magic allows Mages to utilize heat energy in other ways flames as a form of offense and defense. Mages who possess the ability to utilize such Magic are able to generate these elements from their wands or vessels, and manipulate them. Red Magicians are capable of generating superheated flames in a form of energy or solid. Flame attacks work by burning the opponents to various degrees them based on used Magoi. User can destroy the ground and targets, reduce them to ashes with enough heat. Users of this Magic are also able to change the shape and color of fire. Heat Magic can be used to create boiling steam when utilized with Water Magic.

Har-Har (灼熱の双掌 , Haruhāru, Scorching Heat) is a type of Heat Magic that orders the rukh to convert into pure heat, which can be used to heat up or boil a specific mass.

Har-Har Infigar (灼熱の双掌ハルハール・インフイガール Haruhāru Infigāru, "Scorching Heat Double Palms") is a type of Heat Magic that orders the rukh to convert into Heat Magic, then fires it at his opponent.

Har-Har Rasas (灼熱の連弾 (ハルハール・ラサース), Haruhāru.Rasāsu, Scorching Heat Consecutive Bullets) is a type of Heat Magic. It is a magic with multiple heat balls that can be controlled individually that makes a small explosion upon contact. It is considered mid-level magic, it uses a lot of ceremonial orders.

Strength Magic (力魔法, Chikara Mahō): Strength Magic allows Mages to utilize pure physical force as a form of offense and defense. Mages who possess the ability to utilize such Magic are able to generate these elements from their wands or vessels, and manipulate them. Black Magicians are able to use spatial influence to twist things, compress them, make them float or fire compressed projectiles of pure force which is strong enough to pierce Borg and a Magician easily. Users of this Magic are also able to augment their physical strength to use empowered attacks. Strength Magic is apparently hard to deal with as the techniques are invisible to the human eye and put into application the divine providence of this world. However, high amounts of pure force can be visible and materialized in the color of black.

Dhoruf (重力ゾルフ Zorufu, "Gravity") is a pressurizing magic ability where the user uses Strength Magic to compress a certain amount of mass, such as water, into a minuscule condensed form, roughly the size of a marble.

Medoun Al-Samm (滅葬(メドウン・アルサーム), Medoun.Arusāmu, Funeral Destruction) is a Strength Magic. While casting this magic, the user absorbs all the Black Rukh around him, including those of people nearby and crosses his hands near his chest, as his staff floats in front of him. When he is casting this magic, his hands turn black and devilish. This magic attacks the opponent in the direction of his hands destroying everything in its path to inflict a huge amount of damage to the opponent.

Water Magic (水魔法, Mizu Mahō): Water Magic allows Mages to utilize water and its variations as a form of offense and defense. Mages who possess the ability to utilize such Magic are able to generate these elements from their wands or vessels, and manipulate them by gathering water from the moisture in the air. Blue Magicians are able to use water to generate steams which disperse or reflect Light Magic, create water spheres around oneself to attack and defend from an enemy. Users of this Magic are also able to change the shape of water into the various different forms such as spears, dragon etc. Water Magic can be used to create boiling steam when utilized with Heat Magic. It can be used to evaporate the water (also can be said blood) inside the body of vicinity.

Sharrar (水蒸気の壁 (シャラール), Sharāru, Steam Wall) is a form of Water Magic. User collects moisture from air to create water in liquid or gaseous state. It can be used to create a wall of steam able to diffuse Light Magic abilities.

Sharrar Baraq (シャラール・バラク, Sharāru.Baraku) is a type of Water Magic. The user makes a dragon made of water that attacks an opponent directly, with a great speed.

Sharrar Magd (隠者の水膜 (シャラール・マグド), Sharāru.Magudo, Water Membrane of the Hermit) is a type of Water Magic. The user gives Rukh 3 commands: “gather the water”, “change the water to steam”, and “manipulate the refraction of light”. By manipulating the refraction of light in water vapor, it erases a person from other people's line of sight or, in other words, making the caster invisible to others.

Sharrar Sarab (水鏡の蜃気楼 (シャラール・サラブ), Sharāru.Sarabu, Water Mirror Mirage) is Water Magic that creates a mirage by generating a refraction in the light, thanks to a high-temperature steam.

Destruction (大閃光 (デストロクシオン), Desutorokushion, Great Flash) is an Aberrant Magic which combines Water Magic, Heat Magic, and Strength Magic. It takes the shape of a small black ball, which when thrown, sets free the instant the stream that was shrunk by a high pressure and explodes. It needs at least a combination of 180 ceremonial orders to be realized. It works based off the same principle of a volcano.

Equipment