「Kiryu Nanami」



Personal Information

Name: Kiryu Nanami (木龍 七海)
Nickname: Nana
Age: Unknown

Appearance

Eye Color: A calming blue-green.
Hair Style/Color: Short blonde hair in a stylish bob, Nanami wears her hair with a part on the left, letting it flow just past the length of her chin.
Height: 165cm (approx. 5'5")
Weight: 54.4kg (120 lbs)
Attire: Unlike Kizu, Nanami enjoys wearing dresses and heels. Her primary attire appears to be a short black dress (relatively skin tight), that extends to her mid-thigh. Footwear, she enjoys wearing heels or platform heels when strutting the streets. As a cover, her mysterious trench coats always seems to top it all of perfectly. Overall, she tends to put on little to medium application of make-up when around the town. Even if she does, her appearance does not change too much compared to being bare face.

Personality
Being Kizu's relative, one would think she has a similar attitude. However, that is not the completely the case with Nanami. Although she is polite and good natured, she tends to become rather violent and short tempered if offended. She never ever backs down from a particular fight, but doesn't go looking for one either. If provoked, she will become furious and become a lioness out for prey. In normal disposition, she's relatively easy going, if not a little quiet compared to others, lacking the outspoken nature Kizu possesses. Her interests resides in reading more than anything else, with a side of origami to calm her mind.

She is a cousin to Kizu, although her direct relations are unknown. The two girls get along well, almost like sisters. Although they share differences, Kizu and Nanami can easily make compromises for each other.

Powers & Abilities


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Hakuda Master: Nanami's skills are great enough to force some of the greatest mêlée fighters at their peak to fight seriously during combat. She has proven to be quite aggressive as well as highly proficient in hand-to-hand combat. She demonstrates her skill and agility in this area by launching devastating attacks without laying a finger on her Zanpakutō. Facing armed opponents is no problem whatsoever for her, as her skills make her every limb a lethal weapon by itself.

Ability Name: Ability Description

Enhanced Strength: As a fighter with some physical conditioning, Nanami has shown sufficient strength to partly block powerful attacks and cope with strong strikes better. Her attacks also hold a great deal more potency behind them, easily enough to launch other people of the ground and through objects in the way. It could still be overpowered by those possessing an immense amount of strength however.

High Reiatsu:: Nanami possesses a higher amount of Reiatsu than ordinary. It sets her apart from most others and allows her to fight on longer. She can exert a large amount of it, to minor effect, and aid her in battle.

Genius Intellect: Arguably, the most fearsome trait of Nanami is her tremendous intellect. She is well-versed in the history and proceedings of the world and is privy to knowledge unknown to many, such as secret methods. She easily grasps the concepts of subjects completely new to her and masters them quickly. Even in the most complex and dangerous of situations Nanami can rely on her calculating intellect to figure out the best course of action. Her assessment of a situation is swift, ad-hoc and accurate, allowing her to deduce the nature of other people’s abilities and countering them, often only requiring a few instances of observation.

Keen Scientist: Nanami is a gifted inventor and scientist, having created a number of clever devices and techniques to aid her in battle or otherwise. Her intellect in this field is evident, as she is able to create and invent devices on her own and further sophisticated research. She is an asset to any development bureau as her work can help accomplish the developmental goals. She knows chemistry, being able to work with chemical formulas and combined them to make new ones. She can also repair advanced machines, sometimes needing to improvise on materials.

Master Tactician: she has shown himself to be a masterful and flexible tactician, capable of adjusting seamlessly to any given combat situation, if not planning out events well in advance. She understands the strengths, weaknesses and mannerisms of her enemies, and creates strategies to achieve victory; this includes preparing traps or leading her enemies along complex battle plans so she can even deal with enemies stronger than herself. Like this Nanami can prepare victory many steps in advance and even incorporate her enemies and their plans into her grand scheme. Regardless of her own powers or those of others, Nanami always remains a tactically cautious.

Hohō Expert: Nanami excels in Shunpo. Already quite well versed in its various techniques, she is proficient enough to use special techniques to keep up with and even surprise high-level opponents. She can even keep up with those of master level for a short amount of time. She is also very quick at close-range, being able to perceive and dodge swift sneak attacks and come out unscathed.

Zanjutsu Expert: while not as proficient in swordsmanship as some masters, Nanami is skilled enough to hold her own in a fight. She has shown to be very crafty with her Zanpakutō as her skills are great enough to regularly fight opponents who released their Zanpakutō while hers remains sealed, only relying on her own Zanpakutō's released form as a last resort. She has shown herself to be capable fighter that is on par with lieutenant-level fighters.

Kidō Master: Nanami has considerable knowledge of high level Kidō spells, casting several in quick succession, with no incantation and almost no effort, and still possessing formidable power. She possesses advanced knowledge of Kidō application and consistency, being able to cast all numbered spells and only the highest, level 90's spell being more difficult to cast on a whim. She can use a low-level spell repeatedly in rapid succession and with devastating effects, as well as a counter to attacks. She can silently, and without warning, use low and mid-level Kidō to great effect. She can rapidly use a single high-level Kidō repeatedly, or multiple ones in quick succession, by name alone, without incantation or calling the type and level, while retaining considerable power and control.

Ability Name: Ability Description

Nimble Speed: Nanami is very nimble and possesses swift reflexes in battle. When caught by surprise from an enemy's attack, she can react in time to avoid most of the damage. Offensively, she can keep up a very quick and rapid assault which forces most opponents on the defense, as she leaves few openings in her attacks.

Enhanced Endurance: Nanami has enhanced physical stamina, allowing her to maintain physical activity for a longer period of time than ordinary before tiring. Only if she’s forced to keep up peak activity will it fatigue her. A light injury here or there won’t bother her that much either.

Enhanced Senses not only can Nanami utilize the normal Reiatsu sensing technique of a Shinigami, she is also in posession of superior other senses. Her sight, hearing, sense of smell and even her feel for Reiatsu are very acute and sharp; able to discern smaller sources and nuances where others could not.

Basic Healer: Nanami has a basic knowledge of Kaidō and associated techniques. She is able to after a few moments of observation assess minor injuries are and take the proper action to stabilize them by starting to repair a person’s Reiatsu, perhaps heal simple injuries over time. She also possesses the skills to apply the basic Reihai techniques, the first eight, to tackle common battlefield injuries. She may also assess more serious injuries which lie beyond her capabilities to repair.
Zanpakutō

Zanpakutō Name: Sealed State Appearance

Shikai: its Release Command is Release Phrase. Release Appearance


Ⓐ➄ Shikai Ability Name: Shikai Ability Description

Bankai: Zanpakutō True Name: Bankai Appearance While in Bankai, a sheet of ice covers Zanpakutō True Name for as long as its Bankai is active. When it strikes, the area struck is instantly covered by expanding ice as well, greatly widening the affected area.


Ⓑ➄ Bankai Ability Name: Bankai Ability Description

Hollowfication

Hollow Mask: Mask Appearance Description. Nanami can hold her Mask for 0 turns in a single run. If the Mask is forcibly destroyed however, all the remaining turns for that draw are gone as well. In addition, she can redraw her Mask some 8 times if it runs out of time or is broken with a 2 turn hiatus.


Dual Reiatsu: while Hollofied Nanami boasts a great amount of Reiatsu. She can exert large amounts of it with considerable effect and empower her attacks making it harder to block her strikes or undo her defenses to those who are of lesser power. Reiatsu fueled attacks are exceptionally overwhelming for those with an Average amount or less.

Ⓐ➅ Enhanced Bankai Ability Name: Masked Bankai Ability

High Speed Regeneration: while Masked, Nanami has the ability to quickly regenerate any part of her body save for the brains and internal organs. The repair of damage can start quickly and finishes in two posts time. Despite the many benefits it has, many Hollows choose to abandon this power when becoming Arrancar in favor of greater strength. Although its ability to regenerate is indeed powerful it is not without flaws; the brains and internal organs can’t be regenerated and if such irreparable damage occurs, the body may continue to regenerate though to no avail. In addition, if the body is damage before it had the chance to regenerate or if enough damage it inflicted at one, it can be destroyed regardless.

Immense Speed: while Hollofied Nanami becomes deceptively fast in combat, even when just leaping. Her legs can propel her fast enough to surprise even fast opponents. She can instantly close huge gaps relying on her innate speed alone, appearing to disappear from sight completely. She is fast enough to react to most surprise attacks and masterfully deliver a counter to them. In battle, she can strike with incredible speed in rapid succession, making it highly difficult for her opponents to find an opening and counter-attack.

Sonído: while Masked Nanami uses Sonído instead of Shunpo. She is now easily a rival for a Master as she is highly proficient in evasion in close quarters, as well as from a distance, thus making hitting her almost impossible for all but the most advanced combatant. She moves so fast that opponents commonly do not know of her movements until after she has made them, and is skilled enough in her movements to evade at high speeds, even when being attacked from behind.

Cero: Nanami can fire a powerful blast of concentrated spiritual energy at a target. She can fire a standard Cero, taking the shape of a projectile or a beam. It requires considerable loading time, making it unwieldy in a direct confrontation. Her Cero can deal heavy damage to anyone even when not completely loaded. As an explosion however, it can deal greatly enhanced damage when suffered point blank.1

Negación: by greatly and suddenly increasing her Hollow Reiryoku Nanami can deflect heavy attacks to her body relying on ousting Reiatsu alone. Although being a rapid incline in raw power it is precisely steered towards the impact site, nullifying the incoming energy with a direct opposite energy. Although this can stop heavy sword hews and even diminish potent Kidō and most Cero variations it does exact a heavy toll on the her Mask, lowering the number of turns she can still hold it by 5 or it will break immediately after.

Second Form
After 0 turns of wearing the Mask in combat, Nanami will undergo a full Hollofication and her Mask changes it shape. This will silence her Shinigami releases but paves to path to enter Resurrección. Mask Second Form Appearance

Resurrección: Resurrección Name: True


Immense Strength: in Resurrección she is strong enough to stop even powerful attacks, when the opponent is weakened even stopping their releases with a single hand and likely end the fight with a single swing in the right spot. She can also inflict tremendous damage with her bare hands. Her strength is described as being ‘scary’, a fearsome weapon in its own right which can dictate the conditions of battle. She can fend of large weapons with only one hand and easily cleave durable armour with a single strike. Only those possessing a massive amount of strength could topple her might with ease.

Lightning Speed: in Resurrección Nanami becomes mind-bogglingly fast! She seems to be everywhere, all the time and always when she needs to be there. Her speed and reaction-time time give her the privilege of completely dictating the when and where of her input in the fight. Her reactions are practically perfect, making surprise attack a waste of time, if not a death sentence since she can react to them perfectly. She is fast enough to transition from defense to offense in an instant, or in one and the same moment. In battle, she can strike with practically unobservable speed and at a frightening pace, making it nigh-impossible for her opponents to find an opening and counter-attack.

Ⓒ➃ Resurrección Ability Name: Resurrección Ability Description