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Thread: [Keyblade Master|Foreteller Ira] Masa

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    Question [Keyblade Master|Foreteller Ira] Masa


    Personal Information

    Name: Masa|Ira
    Age: 16
    Hair Style/Color: She has long, beautiful, scarlet hair. She usually has a mild case a bedhead.
    Eye Color: Gold
    Height: 5'9''
    Weight: 136lbs.
    Attire:
    She wears a white and gold unicorn mask and a white hooded cloak over a light blue robe, shirt, and sash, each with gold embroidering. Her shirt is worn beneath the cloak, is fastened by the sash, and has long sleeves that extend slightly past her wrists. The tassels on the front of the cloak are gold in coloration.
    Underneath Masa wears silver Keyblade Armor that's trimmed in red, which covers her hands, legs, and midsection. The rest is made up of regular clothing which is black.
    Homeworld: Daybreak Town
    Miscellaneous:
    • She has a very strong sense of justice and will do what she believes correct for the sake of protecting others.
    • She invented Keyblade Armor.
    • Keyblade Armor: One of its most important qualities is that it protects the wearer from the darkness surrounding the Lanes Between, much like the black coat. However, it is also worn during battle, at the user's discretion. Pieces of the armor usually appear as part of the user's normal clothing, such as their boots or belts. However, the armor's left pauldron is more important—by pressing it, the user activates the rest of the armor, which appears in a flash of light. Despite the fact that it usually appears and disappears magically, the armor can also be removed physically. Despite its heavy appearance, the armor does not appear to impede movement in any way.


    Combat Ability

    Type: Speed
    Alignment: Light
    Union: Unicornis
    Rank: Keyblade Master|Foreteller

    Command Deck

    Attack Commands
    1. Fire Raid: It allows the user to wrap the Keyblade in flames, then hurl it towards enemies, dealing Fire-type damage.
    2. Tornado Strike: It allows the user to knock surrounding enemies into the air with a series of whirlwinds.
    3. Circle Raid: It allows the user to throw their Keyblade in an orbit around themselves, striking surrounding foes multiple times.
    4. Fire Surge: It allows the user to rush forward a short distance while surrounded by a revolving ring of fire that may hit targets multiple times.
    5. Poison Edge: It allows the user to performs a jumping strike that will Poison enemies upon contact.
    6. Fire Edge: It allows the user to wrap his Keyblade in flame, then bash foes with a powerful jumping attack.
    7. Fire Windmill: It allows the user spins their Keyblade like a windmill, rushing and potentially igniting the enemy.
    8. Collision Magnet: It allows the user to pull a single enemy toward them with magnetic force, then send it crashing into other foes.
    9. Magnet Spiral: It allows the user to use magnetic force to pull in surrounding enemies, and then punish them all at once with a single spin attack.
    10. Reflect Raid: It allows the user to hurl the Keyblade and make it ricochet around to strike many enemies.
    11. Spark Raid: It allows the user to wrap the Keyblade in light, then hurl it towards enemies. If it connects, the Keyblade will split into beams of light that fly in all directions.
    12. Wind Raid: It allows the user to throw the Keyblade at enemies, letting the wind guide it toward targets for multiple hits.
    13. Ars Arcanum: It allows the user to attack enemies with a flurry of powerful attacks, typically thirteen in number.
    14. Zantetsuken: It allows the user to execute a single, impossibly fast Keyblade strike, usually dealing a devastating amount of damage.
    15. Salvation: It allows the user to perform a powerful spinning attack and hit enemies with lots of columns of light at once. It also restores a portion of the user's health.


    Action Commands

    1. Counter Rush: It allows the user to unleash a flurry of blows after a successful block.
    2. Reversal Slash: It allows the user to perform an aerial attack after a successful Reversal.
    3. Fire Glide: It allows the user to cloak himself in fire and travel over distances in the air, dealing Fire-type damage to enemies on contact.
    4. Dodge Roll: It allows the user to execute a forward roll, during which they are invulnerable to enemy attacks.
    5. Reversal: It allows the user to quickly slide behind an enemy when receiving an attack.



    Support Abilities
    1. Second Chance: Become able to slow time perception in critical moments to avoid damage at the last possible second.
    2. Synch Blade: Equips a Keyblade in each hand. The ability of the left hand weapon becomes available as well.
    3. ---
    4. Berserk Charge: It increases the user's strength, while allowing attack combos to continue endlessly by ignoring damage and fatigue.
    5. Defender: Increases defense to be able to withstand all Basic Commands and normal strikes from those of equal or lower rank.


    Shotlock
    Dark Link: Generates three yellow crystals in a trigram formation which project rays that fuse and become a beam of light energy.

    Command Style(s)
    Cyclone: A powerful Command Style that attacks by overwhelming enemies with spin attacks. Activated by filling the Command Deck with 6 or more Raid or Aero-based commands. The standard rapid combo deals 120% damage per strike, the Finisher consists of the user spinning around like a top and rapidly moving across the field, dealing 500% damage to enemies in their path.

    Wingblade: A Command Style designed to combat multiple enemies from all directions with wings made of phantom swords. Activated by filling the Command Deck with 6 or more Edge-type commands, Reprisal commands, or Magnet-based commands. When using Cyclone, the user's attacks become much more powerful and harder to block, while combos are extended considerably, making it difficult for enemies to escape attacks. The standard combo hits with six light swords and deals 120% damage for each hit, and the combo finisher is a charging spin attack followed by a downward slash which can hit six times and deals 250% damage per hit. The "Wingblade" Finish command consists of the user throwing the swords into the ground, creating a circular magic emblem made of light. The user then lands in the center of the swords as a brilliant shockwave of light damages all enemies on-screen. It is a two-stage explosion that deals 1200% per hit.

    Firestorm: A ranged and versatile Command Style that engulfs the Keyblade in flames while attacking. Activated by filling the Command Deck with 4 or more Fire-based commands. While using Firestorm, the user's attacks become faster and deal fire damage; their standard attacks deal 125% damage, while the fire projectile they may fire deals 75% damage. The combo finisher is a burst of fire surging from the user's body that deals 200% damage. The finish command deals 250% damage and consists of the user jumping in the air, charging energy, and hurling a fireball that erupts into multiple pillars of flame.

    Fever Pitch: A Command Style that puts a large emphasis on overwhelming enemies with wide-ranged, speed-based combos. Activated by specializing in fast attacks. The standard rapid combo while attacking deals 80% damage at 125% speed per hit and the combo finisher is an advancing spin attack that can deal 80% damage at 125% speed for each hit. The finisher consists of the user striking forward with a four-hit combo, ending with him cutting five slash marks of light into the ground, dealing 150% damage with every hit to nearby enemies.

    Limit Break
    Angelic Assault: Masa tosses her Keyblades at her target while rapidly darting in all directions with extreme speed around them. Each time the Keyblade connects an explosion of light is created, destroying what once stood in it's place. Masa continues to catch the Keyblades and throw them again to continue assaulting one or more targets.

    Drive Forms

    Keyblade

    Unicornis Keyblade: The Unicornis Keyblade boast a white color pattern with a unicorn at its guard, a black handle, surrounded by cloud designs. It has Terra's Mark near its tip, and spiky teeth featuring a dark blue crescent. Its chain and trinket both share the star-like flower motif of its blade, and its trinket holds a Gazing Eye. This Keyblade's ability has a healing nature, seemingly derived from the mythos revolving around a Unicorn's horn. With a gentle touch of the blade in the same way one uses a Keyblade to unlock things, Masa can heal status effects and even wounds of herself or others. The Keyblade is also, unlike most Keyblades, one that has a true cutting edge that is able to deal additional physical damage with its spiky teeth.
    Spoiler:


    Galaxy Pegasus: A Keyblade that shares a very similar design to a sword. Its guard and tip are covered in wings, with one large wing as its teeth. This Keyblade possesses the power to give the user wings of wind on their feet, allowing sustained flight and exceptional aerial combat. When swung, the Keyblade bends the air around it, putting the power of wind behind its strikes.
    [spoiler][img]
    Keychains
    Last edited by Kiyomi; 01-31-2017 at 10:36 AM.

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