Light Dragon Slayer Magic (光の滅竜魔法 Hikari no Metsuryū Mahō) Light Dragon Slayer Magic allows its user to transform the physiology of their body into that of a White Dragon. Consequently, this Magic allows the user to both produce and control light from any part of their body, which can be used in both close and ranged combat.
White Dragon's Roar (白竜の咆哮 Hakuryū no Hōkō) -The White Dragon Slayer's exclusive Dragon's Roar, incorporating the element of light. The user releases a tornado of light from their mouth to attack the target. The attack seems to possess highly destructive power, having caused great damage to the area it affected, destroying the ground and piercing through buildings alike. This spell can also take the form of a laser; the trajectory of said laser can be altered, allowing the user to strike more than one opponent.
White Dragon's Claw (白竜の爪 Hakuryū no Tsume) - The user gathers light in their hand and fires it at their opponent, engraving a stigma into their skin, thus restricting their movement. The stigma can be burned away, freeing the movement of the one trapped. If this occurs, it is quite easy to counter this technique.
White Dragon's Holy Breath (白竜のホーリーブレス Hakuryū no Hōrī Buresu) - The user quickly gathers and releases a large quantity of light from their mouth. The blast radius of White Dragon's Holy Breath is substantially greater than that of the very similar White Dragon's Roar.
Holy Ray (ホーリーレイ Hōrī Rei) - The user enters a crouched stance, gathering light in their hands. Shortly thereafter, the user opens their hands, releasing numerous homing beams of light, inflicting a substantial amount of damage to the target. This spell can also be used to hit more than one opponent at a time.
White Drive (ホワイト・ドライブ Howaito Doraibu) - The user cloaks their body in an aura of light, amplifying the powers of their Light Dragon Slayer Magic. The use of this spell also improves the user's overall physical performance, including their strength, speed, and endurance.
Dragon Slayer's Secret Art: Holy Nova (滅竜奥義 ホーリーノヴァ Metsuryū Ōgi: Hōrī Nova) - The user gathers a large quantity of light around their fist and then rushes at the target, punching them, thereby explosively releasing the stored light upon impact. Holy Nova's true destructive powers.
Sky Dragon Slayer Magic (天の滅竜魔法 Ten no Metsuryū Mahō) A type of Magic which grants the user various characteristics belonging to a Sky Dragon, allowing them to incorporate the element of air into their body. However, unlike other types of Dragon Slayer Magic, Sky Dragon Slayer Magic is also geared more towards healing and support rather than just offense. The healing power granted by it is extremely high, having been described as capable of healing wounds inflicted by a real Dragon. Concretely, it was enough to almost completely cure most injuries it was used on so far, and to nullify the effects of powerful poisons, and is capable of restoring the body internally and externally including a patient's fatigue and body stress, something made more formidable by the fact that healing Magic is long-lost, and believed to be nonexistent anymore. However, employing such exclusive powers seems to be very tiring for the user, who can’t make use of them in consecutive reprises, nor can the Sky Dragon Slayer use their Magic to heal and restore themselves. In addition to healing, Sky Dragon Slayer Magic can also grant support in battle, by boosting allies' physical prowess. Despite healing and support being its main abilities, this form of Magic, like other types of Dragon Slayer Magic, is said to possess great destructive power, with its offensive spells taking the form of whirlwinds produced by the user. Being a form of Dragon Slayer Magic, the user of this type of Magic can consume external sources of air (those that are not produced by them) to restore their body and vitality. While air is seemingly easier to obtain than other elements commonly employed by Dragon Slayers, it should be noted that user of Sky Dragon Slayer Magic are directly affected by the air surrounding them, meaning that, if the air were to be clean, they would become more powerful, but if it were to be heavily polluted, they would become unable to use such Magic as a result.
Sky Dragon's Roar (天竜の咆哮 Tenryū no Hōkō) - The user quickly gathers and releases a large quantity of air from their mouth in the form of a tornado-like blast. The user is also able to combine this attack with a healing spell to counter an attack, healing the target, and, for example, restoring lost memories.
Sky Dragon's Crushing Fang (天竜の砕牙 Tenryū no Saiga) - The user cloaks one of their hands in a whirlwind and strikes the target with their fingertips, leaving behind a trail of wind.
Sky Dragon's Healing Spell - Sky Dragon Slayers are able to utilize a powerful healing Magic, previously believed to be long-lost. Such power has been described as being capable of healing injuries inflicted by a real Dragon. The user's power is capable of manipulating clean air, to perform various feats, such as draining poison from an infected victim. By using a lot of energy, the user can even revive people that are in a near-death state. With the use of this Magic, the user is also capable of restoring the body internally and externally including a patient's fatigue and body stress. However, it has also been noted that the user cannot heal their own injuries.
Troia (トロイア Toroia) - The user generates a sphere of energy between their hands and then touches the target with it, affecting their sense of balance. Most often this is used on other Dragon Slayers to cure their extreme motion sickness. In spite of its long-lasting properties, the spell's effect is only temporary, and, if cast continuously, it will become useless. This spell can't be cast by its user if they are already suffering from motion sickness (on themselves or others).
Vernier (瞬足, バニーア, Banīa) - A supportive spell that, by chanting out an incantation, allows the user to temporarily enhance the targets' movement speed by surrounding them with Magical Auras. When cast, the target, and/or user, is able to hover around at their own discretion within said magical aura. It can be employed upon multiple allies, and also on the caster themselves. This spell can also be cast alongside both Arms and Armor.