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Thread: The Pathfinders

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    The Pathfinders


    Suvi’s group photo

    The Pathfinders is the collective name of the crew of the Avalon. All the members share different backgrounds, some even being outlaws before. Though Nate eventually banded them together on different occasions, and they had the opportunity to fight against several planetary threats. A few months later, after the team became renowned as heroes, they started getting requests to be hired by clients for various jobs.

    Equipment:
    • Aero-Rigs: A small, jet-pack like device that is incorporated to the back of almost every member (except Jaal because he is afraid of heights) that allows them to seamlessly fly through the air, giving them great mobility in combat.
    • Gravity Mine: A device that can exert greater amounts of the force of gravity on a designated object and gravitate it towards itself. It can generate gravity as powerful as a planet and pull something to itself as if the object were in a planets orbit. If it is not programmed to pull a certain object while active, it will pull everything in a 1 meter radius towards itself at great speed.
    • Helmet: Each member of the crew has a helmet that shows threats on HUD and has internal communication systems. The helmet allows the wearer to breathe in the vacuum of space. The helmet protects the wearer from toxic atmosphere, provides oxygen for the wearer in the vacuum of space, protects the wearer’s face from sudden changes in air pressure, can foreshadow an enemy’s attack and detect heat sources. Additionally the helmet can be shrunk down into an earpiece, making it easier to carry around. So even when it’s not in its enlarged form, the crew members have a way of communicating one another.
    • Holographic Map: Part of their arsenal and tools is a device that is able to project a holographic map. When the crew arrives at a new destination, the device downloads the map of the entire system.
    • Jet Boot Attachments: Nate and Cora have miniature jets attached to their boots. The jet attachments can rotate in any direction and can be used to propel them through the air at great speed, though they alone do not allow for sustained flight and only allow them to jump and briefly float for several meters. They can also be used in flying in deep space due to the lack of gravity and weight removing the limitations they experience in environments of normal gravity. Nate improvised the technology as weapons by attaching one of them on a hostile and activated them, which sent the target flying backwards.
    • Plasma Sphere: One of the crew’s gadgetry and weapons is a glass like ball that much like a glowstick, lights up when shook. It is dangerous when shattered, as it can explode and ensnare living creatures in a cloud of its released plasma, though it quickly diminishes.
    • Specialized Uniforms: Although each member has a different set of clothing, all of their uniforms are designed to protect them from the effects of absolute zero temperature of deep space as well as its vacuum.
    • Translator Implant: Each member has a translator implant that helps them understand and speak to many of the languages of almost every known species in the universe. When translation begins, spoken words will also be translated to targeted language without interfering with the speaker, so both parties communicate without a problem even if one of them lacks an implant.
    この状況でお前はどうすることもできないよ。

    お前の死は確実だ。お前の野望は大きすぎた…

  2. #2
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    Nate


    Name: Nate
    Age: 32
    Species: Keltron
    Gender: Male
    Home Planet: San Helios
    Ship: The Avalon
    Appearance: Nate is identical to a regular human when it comes to bodily features. He has short ginger hair, which he combs neatly to the left side. He has light brown, almost yellowish eyes and likes keeping a stubble. He wears a white light armor when he is outside of the Avalon and a combination of a simple gray over white baseball shirt and dark gray sports pants when he isn’t. He stands at 1.80 meters.
    Personality: Nate is naturally upbeat and sarcastic, but is also known for looking on the bright side. He tries to be conscientious of his physical weaknesses, which sometimes prevents him from acting impulsive, as he is always aware of the dangers of his actions, especially in combat. He can be heroic, willing to give up his life for the sake of the ones he considers close. He often showcases his leadership qualities and charisma, since his crew works well as a group despite consisting of characteristically different individuals.
    Lastly Nate can create inventive, and often extremely unorthodox, solutions to problems on the fly, for which he has been criticized several times.
    History: Nate spent his early life on San Helios and had a happy childhood. His father was an officer of the planet’s police force and his mother was a nurse. Everything changed for him after the cataclysmic event that would later be called the Great Cataclysm, which saw the total extinction of all species that were native to the planet. Nate was the sole survivor; his father forcefully attached a stolen vortex manipulator on his forearm and teleported him into safety after being informed of the battle that took on the outskirts of the city. Unbeknownst to both of them, Nate also travelled in time as he was sent 800 years into the future after the destruction of the planet. He was found by a group of scavengers and raised by them. Once he was able to, he left the scavengers and began travelling on his own. When he was 20, he learned the fate of his planet and how it had happened in the distant past. As the last of his species, Nate sought the people responsible for the destruction of his home and started his quest for revenge.
    Role: Commander/Leader/Co-Pilot
    Weapon of Choice: LR-25 Assault Rifle (Plasma Weapon)
    Special Abilities:
    Enhanced Agility: Nate is superhumanly agile; his bones, muscles, and joints have more elastic strength and durability, allowing him to perform gymnastic and contortionist maneuvers without damaging his bone structure.
    Enhanced Reflexes: Nate’s reflexes are similarly superhuman. In combination with his senses, the speed of his reflexes allows him to dodge almost any attack, or even gunfire, given sufficient distance. He can even unconsciously accelerate his perception of time to give himself more time to react.
    Enhanced Senses: Nate’s brain intakes and responds to stimuli at an accelerated rate, alerting him to dangers around him as a sixth sense. This awareness functions on a subconscious level, thus alerting him of dangers he cannot readily notice at first, allowing him to effectively dodge and counter incoming attacks in combat. He can also focus his senses to look for a particular sight/sound/smell/taste and block out all others.
    この状況でお前はどうすることもできないよ。

    お前の死は確実だ。お前の野望は大きすぎた…

  3. #3
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    Cora


    Name: Cora
    Age: 28
    Species: Human Biotic
    Gender: Female
    Home Planet: Prothea
    Ship: The Avalon
    Appearance: Cora has brown eyes and short, blonde hair. She wears the female variant of Nate’s light armor outside of the Avalon, though hers is mostly black in color. Inside the Avalon she wears a dark blue pullover and black jeans. She stands at 1.75 meters.
    Personality: Cora, throughout most of her life has been seen as a living weapon because of her biotic abilities. So the only family that she knew and raised her were the people she considered enemies. Because of her background, Cora can be stoic, distant and merciless to her foes or targets. During combat, she can be aggressive, however, she will often use strategy to avoid murder when possible. A few months after meeting Nate, Cora’s hardened personality began to vanish. After having Nate to confide in about her past, she became more caring and sensitive towards her crewmates, sometimes even acting like a mother figure. However, she still retains some of her aggressive edge.
    History: Cora was raised in poverty on an independent cargo freighter. She joined the Valkyrie Program (an interspecies military integration plan) at eighteen to obtain training for her powerful biotic abilities. She placed with the asari commando unit and fought with them for years, though she was abandoned during a mission. After making her way out, Cora decided to seek revenge. She met Nate at an intergalactic bar while he was trying to find a spaceship for himself. After briefly getting to know him, she thought they had a lot in common, as Nate was on a quest of vengeance of his own. She joined him and several weeks later they bought the Avalon. Nate helped her get her revenge from the asari commando unit for abandoning him. Once they were done Cora decided to stay, finding Nate to be a worthy partner who wouldn’t abandon her.
    Role: Second-in-Command
    Weapon of Choice: LR-25 Assault Rifle (Plasma Weapon)
    Special Abilities:
    Biotic Telekinesis: Projection of biotic energy enables Cora to use her powers in a variety of ways. She can form shields or barriers of energy to block, contain, deflect or decelerate targets or generate concussive force as blasts or bursts.
    Biotic Telepathy: Although she doesn’t possess any major telepath powers, Cora can manifest her telepathy in a number of defensive ways. She can create limited but realistic telepathic illusions, cloak her mind from other telepaths and share her memories with others.
    この状況でお前はどうすることもできないよ。

    お前の死は確実だ。お前の野望は大きすぎた…

  4. #4
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    Peebee


    Name: Pelessaria (Peebee)
    Age: 120
    Species: Asari
    Gender: Female
    Home Planet: Thessia
    Ship: The Avalon
    Appearance: As an asari, Peebee resembles a human in terms of basic skeletal structure with five digits on each hand and foot that are relatively straight. This similarity allows her to wear human armor. She has a typical asari blue complexion. She has a facial marking and in the place of head hair, she possesses semi-flexible, cartilage-based scalp-crests that grow into shape. These structures are rigid, and do not flop around. She wears a purple jacket that exposes her belly and dark colored capri pants and boots. She stands at 1.65 meters.
    Personality: Despite being the second oldest in the squad, Peebee is often more like she is the youngest, acting irrationally like a child. She likes leading a life that is void of strings, believing that they make her vulnerable. The only exception to that is her total loyalty to her crewmates. She is a big fan of jokes and pranks and doesn’t restrict herself from showing it, like the time she intentionally blocked Nate from view on their group photo.
    History: Peebee was born into Thessia’s royal house, making her the princess of all asari. She had one older sister, who was five hundred years older than her. This made Peebee second in line for the crown, though even then she neglected most of her royal duties, thinking the royal life was not for her. The only exception to this was her medical training, which she enjoyed thoroughly. A lone wolf and adventurer at heart, she eventually had to run away after being pressured by her parents for a long period. She sneaked on a scouting ship and over time, made her way to an intergalactic cruise ship, where she went into a stasis for fifty years. She was woken from stasis very shortly after the ship’s arrival to its destination. Because her presence was unauthorized, she lived off the grid for a period of time. While studying ruins on a planet called Neos, she met Nate and Cora. The duo helped her to get identifying documents and access to vital resources. And in return she decided to join them simply as a means to finding out more about the universe’s mysteries.
    Role: Medical Officer
    Weapon of Choice: Dual Quad-Blasters (Plasma Weapon)
    Special Abilities:
    Enhanced Vision: Peebee can see with amazing clarity and detail. Her eyes emit a ray frequency that produces a transparency effect to visually penetrate solid objects, which allows her to see within or through objects. Additionally her eyes can perceive ultraviolet at the short-wavelength end of the spectrum.
    Longevity: As an asari, Peebee has a robust cellular regenerative system, being expected to reach over 2000 years of age. Not only she heals much faster than other species, she can also direct her healing on others to a lesser degree.
    この状況でお前はどうすることもできないよ。

    お前の死は確実だ。お前の野望は大きすぎた…

  5. #5
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    Jaal


    Name: Jaal
    Age: 55
    Species: Angara
    Gender: Male
    Home Planet: Havarl
    Ship: The Avalon
    Appearance: Typical to an angara, Jaal has relatively broad shoulders and a narrow waist. He has black eyes with blue irises, a single pair of nostrils, and folds of flesh on the sides of his heads that extend to his chest. His hands have the bone structure for five fingers, but the final three fingers on each hand are densely webbed together into a single digit. His skin is a tone of purple and mauve. He wears an eyepiece that helps him analyze his targets in a variety of ways. As for his clothing, he wears a dark colored combat suit coupled with a blue overcoat. He is about 1.90 meters.
    Personality: Jaal is usually very gentle and warm, displaying kindness towards innocent life. His silent personality often causes him to be simple-minded. He tends to not listen to plans and goes off to tackle threats on his own, though after a mission going problematic because of this trait he started to become more of a team player. He is loyal to other members of the crew and was even willing to die to protect them. However, he can also be merciless and savagely brutal towards his enemies, especially if they threaten his friends.
    History: Jaal comes from a famous angaran family and was a high-ranking member of the Angaran Resistance during the planetary civil war. He met Nate after the latter made an appeal to the leader of the Resistance to join their cause, stating that he wouldn’t want to see another planet destroyed because of conflict like his was. The angara were at first wary of his intentions and his involvement in a matter that they considered to be internal, so they tasked Jaal to joins Nate’s team as an observer for the resistance. Jaal and Nate worked together for the Resistance and the civil war eventually ended in their favor. Jaal realized that now that the fighting was over, his life would become dull and devoid of interesting events. So instead of going back he stayed with Nate and his team.
    Role: Chief Engineer
    Weapon of Choice: Slayer Sword (standard sword coated with electricity)
    Special Abilities:
    Enhanced Durability: Jaal’s body can easily sustain large amounts of damage, no matter the source. Firearms, melee weapons and even explosions aren’t enough to hurt him.
    Enhanced Endurance: Jaal can operate on a so-called low power setting, allowing him to endure harsh conditions for an extended amount of time. He can hold his breath for longer periods of time, remain calm through stressful or painful situations, tolerate extreme hunger, unbearable thirst, and strong urges to sleep.
    Enhanced Strength: Jaal is capable of great feats of strength, from breaking sturdy metal items to fighting other super strong opponents to lifting and flailing around ten armored warriors with comparative ease.
    この状況でお前はどうすることもできないよ。

    お前の死は確実だ。お前の野望は大きすぎた…

  6. #6
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    Suvi


    Name: Suvi
    Age: 22
    Species: Enhanced Human
    Gender: Female
    Home Planet: Future Earth
    Ship: The Avalon
    Appearance: Suvi has bright turquoise eyes and light orange hair that reaches to her neck. She likes wearing a crimson cardigan with a sleeveless white t-shirt inside, accompanied with tight jeans.
    Personality: Suvi is well-known for being rather tough-minded and by the book. Her clear-headed pragmatism and reason was valued on multiple important occasions.
    She was shown to be extremely loyal to the crew and especially to Nate, having personally helped him several times before actually joining him. Though very professional when on the job, she jokes with her friends and is lighthearted during times of levity. She doesn’t like confrontations, which is mainly why she joins the crew’s fight as a sniper from a safe distance away.
    History: Coming from a large, rather boisterous family of five children, her neuroscientist mother and mathematician father exposed her and her siblings to science from a young age, which sparked a lifelong love of the subject. Though differently from her brothers and sisters, Suvi showed a greater promise. She held advanced degrees in astrophysics and molecular biology at the age of sixteen. Though she felt like her already genius intellect wasn’t enough, so she received cybernetic enhancements. After working on Earth for several years, she met Nate and had no hesitation on her part in going with him, owing to a desire to see and experience more than one small corner of the vast universe.
    Role: Crisis Specialist/Science Officer/Co-Pilot
    Weapon of Choice: L-64 Indra Sniper Rifle (Plasma Weapon)
    Special Abilities:
    Cybernetic Interface: Suvi’s enhancements allow her to act like a cybernetic being. She can interface with any machinery and manipulate computer systems, as well as detect digital electronics and signals. Coupled with her intellect she can multitask beyond imagination; she can project her own mind into another and maintain enough clarity to speak at the same time with the person to which she is connected and the others in the real world.
    Genius-level Intellect: Suvi has superhuman calculation skills, memory and exceptional technical know-how. This increased intellect also gives her an encyclopedic memory and innovating scientific knowledge.
    この状況でお前はどうすることもできないよ。

    お前の死は確実だ。お前の野望は大きすぎた…

  7. #7
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    Vetra


    Name: Vetra
    Age: 216
    Species: Turian
    Gender: Male
    Home Planet: Palaven
    Ship: The Avalon
    Appearance: Like most other turians, Vetra is quite tall, being 1.95 meters. He has two long, proportionately thick fingers and an opposable thumb on each hand, each tipped with talons, and a set of mandibles around his mouth. His most distinguishing feature is his metallic carapace. The turians evolved this trait as a defense against the greater levels of solar radiation that penetrate their homeworld’s weak magnetic field. He has purple markings on both sides of his face, accompanied by his glasses. He prefers wearing a protective armor at all times.
    Personality: Underneath Vetra’s brutish appearance, serious demeanor and seemingly unquenchable murderous rage, belies a sense of honor and a calm mind capable of strategy and refined eloquence. He demonstrated many times a severe lack of understanding for metaphors and symbolism. His rage and hatred often made him highly impatient with his new teammates when he first met them. Though in time, he got used to them and overcame this trait.
    History: Vetra was born on Palaven, but he resided in too many places to count. For a long time he lived in the rough world of smugglers and mercenaries, which let him develop street-smarts, adaptability and cunning, qualities that served Vetra well. Though his experiences taught him the importance of having people to watch his back, making him of the opinion that family ties are more important than venturing deeper into the universe. He encountered Nate one day, who helped him get out of a double-crossing situation and offered him to join his crew, which Vetra accepted.
    Role: Logistics
    Weapon of Choice: Traditional Turian Daggers
    Special Abilities:
    Bodily Carapace Manipulation: Vetra has the ability to change his physical form, and shape his body in various ways. He can also manipulate his body to form metallic constructs that he uses as tools or weapons. For example he can coat his arms in a shell, resulting in a bulletproof shield, or create vine-like appendages to interact with objects or people. As he manipulates his own skin and body, his abilities also act as a regenerative factor, giving him the ability to even regrow lost limbs in several hours.
    この状況でお前はどうすることもできないよ。

    お前の死は確実だ。お前の野望は大きすぎた…

  8. #8
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    The Avalon


    The Avalon is a scout ship used by Nate’s team to explore various worlds across the universe, taking on jobs and embarking on adventures. Between missions, Avalon is the crew’s home, and everything in it is state of the art. The Avalon is designed to be small, stealthy and fast, trading off heavy armor and a main gun to excel in these. The Avalon’s size allows it to land on planets with little trouble. It is equipped with an array of scanners for determining groundside conditions before landing.

    Sections:
    • Bio Lab: The bio lab has containment and analysis facilities for biological samples like plants. It is located just opposite the tech lab in the fore section of the ship.
    • Bridge: This is where the ship’s pilot steers the ship and where Nate operates the navigational system, synced specifically to them. The foremost section of the ship, the bridge also has a wide viewing area displaying the universe ahead. Additionally the galaxy map and email terminal can be accessed from this location.
    • Cargo Bay: The cargo bay houses a scout rover. It opens up the underbelly of the Avalon to deploy the vehicle or the ground team itself on a ramp.
    • Crew Quarters: The crew are housed in wall-set two-man bunks in an area with ample space and greenery. The Crew Info Board is also found here.
    • Galley: The galley functions as the ship’s kitchen and dining facility. An L-shaped seater with a table opposite the cooking area plus a couple of swivel chairs forms the room’s structural arrangement.
    • Med Bay: Another facility below the meeting room, the med bay has beds armed with a variety of medical equipment to diagnose and treat potential injuries.
    • Meeting Room: The meeting room, situated toward the upper aft section of the ship, is a place to gather the crew or hold video conferences.
    • Nate’s Quarters: Nate’s Quarters is generally off-limits to the crew unless invited inside. It is the exclusive abode of the ship’s commander. Amenities present include a sitting room, a music system, a email terminal, a wardrobe, display shelves for model ships and a window to (or a projection of) space taking up an entire side, and far larger living quarters compared to the crew’s.
    • Research Room: Practical applications of intel and samples gathered like upgrading weapons, armor etc. are done in the research room, supported by discoveries from the ship's tech and bio labs. It is situated at the ship’s approximate center, between engineering at the aft and the tech and bio labs at the fore. Additionally, team missions can be taken from a terminal in this room.
    • Tech Lab: Technological items are sequestered and studied at the tech lab. It is located just opposite the bio lab in the fore section of the ship.

    Spoiler:
    この状況でお前はどうすることもできないよ。

    お前の死は確実だ。お前の野望は大きすぎた…

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