Overview

Name: Asher (Silva)
Age: 18
Gender: Male
Appearance: Asher is an average height male with deep purple eyes. He wears a robe woven with the finest fabrics, though he still looks modest, his long hair appearing with the colors of the rainbow under sunlight.
Occupation: Magic Knight
Rank: ~
Squad: ~
Merits: ~
Country: Clover Kingdom
Miscellaneous:

Battle Prowess

Magic

Light Magic: Asher uses this form of magic to generate and manipulate light. He can use it to blind his opponents or move at remarkable speeds.

Light Magic: Light Sword of Judgment 「光魔法『断罪の光剣』 Hikari Mahō "Danzai no Kōken"」: With an open grimoire, the user creates multiple shards of light, with four lines going through each shard, that can be thrown at a target.

Light Magic: Heaven-Splitting Flash 「光魔法『裂天の閃光』 Hikari Mahō "Retten no Senkō"」: With an open grimoire, the user creates multiple orbs of light and fires beams of light from them.

Light Magic: Arrows of Judgment 「光魔法『審判の矢』 Hikari Mahō "Shinpan no Ya"」: With an open grimoire, the user releases their magic power in a sphere around themselves. As the sphere expands, it flattens out and is shaped into countless blades of light. Once complete, the blades rain down on and automatically target those below. The user can also take hold of a blade and use it for a close-range attack.

Healing Magic: Asher uses light-based magic for recovery purposes.

Light Healing Magic: Healing Ray of Light 「光回復魔法『癒しの光粒』 Hikari Kaifuku Mahō "Iyashi no Kōryū"」: With an open grimoire, the user emits light beads from a hand, and the beads of light surround the wound while it heals.

Creation Magic: Asher uses this form of magic to create things out of light.

Light Creation Magic: Bright Judgment Whip 「光創成魔法『裁きの光鞭』 Hikari Sōsei Mahō "Sabaki no Kōben"」: With an open grimoire, the user manifests a long whip of light, which extends from the user's hand and has unpredictable movements when swung. It has enough power and speed to destroy a cave in seconds.

Abilities

Immense Magic Power: Asher possesses large amounts of Magic Power, as not a single anti-bird flies around him during the Magic Knights entrance exam.

Mana Sensory: Asher possesses the ability to sense mana from his surroundings. In addition, he can see the flow of mana.

Equipment

Grimoire: Asher possesses a four-leaf clover grimoire that contains various light-based magic spells. His grimoire has a gold-colored cover, the gold-colored four-leaf clover insignia at the center of the front cover and a sun-shaped design surrounding the clover.