The Rating Game (レーティングゲーム Rētingu Gēmu) is a competition between two Devils with a peerage. The Rating Game shares many similarities with the board game Chess. The Game Field is where all Rating Game matches take place and is located inside a section of the Dimensional Gap, protected by a barrier. This field was created by Ajuka and the technicians who work under him. The field itself provides a simulation of any environment or scenery for a game to take place in.

Rules

The game takes the form of a strategic battle between the King and his/her pieces. It is fought on a map of their choosing, and can be created to be a perfect replica of any location they desire. Only matured Devils are allowed to participate in official Rating Games. Aside from the normal rules, there are two more special rules for the Rating Game, the first being the Dice Figure Game and the second being the Scramble Flag Game.

Dice Figure Game

A variant of the Rating Game with different mechanics. Instead of long, full-team battle, it will be a blitz (short battle) with limited members. Both Kings will roll a six-sided dice (one each) and the number added up from both Kings will determine the value of Pieces (servants) to be sent. However Kings are not forced to completely use all the points (with the total value of eight, Kings can send two Knights and have two left over), which will be wasted and not added to next roll. Servants that consumed two or more Pieces of its kind will have the added-up value of the Piece (a servant that has consumed two Pawn Pieces will have the value of two, or a servant that have consumed two Knight Pieces will have the value of six). The value of each pieces are as follows:

  • King = ranges from 1 to 12 Pawns depending on the estimated value given by the judging committee (based on the strength of the King themselves, value of their servants and comparison with the opponents).
    Queen = 9 Pawns
    Rook = 5 Pawns
    Knight = 3 Pawns
    Bishop = 3 Pawns
    Pawn = 1 Pawn (Base value)


Scramble Flag Game

A variant of the normal Rating Game where the goal of the game is to collect flags that are scattered around the battlefield. Unlike the rules in the normal Rating Game or Dice Figure Game where victory is achieved by defeating the "King", the Scramble Flag Game's victory is determined by the number of flags that are collected during the game.

Object Break Game

Another variant of the normal Rating Game where the goal is to break the 'objects' (Shape of a woman with Fallen Angel & Devil wings) scattered around the battlefield. There are a total of thirteen 'objects' and the first team to break seven of these 'objects' within the twelve hour time limit wins the match and just like in the normal Rating Game, victory can also be achieved by defeating the opposing team's "King". The field the players are transported to has the layout of a chess board and the areas are designated A1, C2, B4 etc. The 'Objects' scattered around can either be stationary or can be moved around by the players. They are either left in their original state, are placed in less noticeable places or are hidden in obscure places. When an 'object' is destroyed, the area it was located in is no longer allowed to be entered by the teams "Kings", narrowing down the areas the teams can move in. If both teams have destroyed equally the number of 'objects' when the time limit exceeds, then the match is a draw.
  • Imprisonment: Tactics that can only be used if the object is movable. A team directs the enemy's "King" to the corner of the field, and contains objects transported by destroying them in the three surrounding areas. In order for the King to escape, special movement means such as casting with a "Rook" etc. must be used.


Lightning Fast Game

A short variant of the standard Rating Game. In the rules of the Rating Game, it is the rules utilising the shortest time limit and narrowest playing field. In simpler terms, it is a quick match (a blitz). Within the one hour time limit, whoever defeats their opponent's "King" wins. In the case that neither players can defeat the enemy king, a winning team is decided by the number of points calculated by the number of pieces each side has claimed from the other.

Board Collapse

A variant of the normal Rating Game. Both ends of the venue will collapse at the same time, where only the center will remain at the end. The narrowing of the field makes it so that places to hide and escape decrease and by the end, battle will be unavoidable. Confined spaces make it easier for there to be friendly fire, or being hit by a stray attack so setting up an advantage while the field is still wide will be a key point.