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Thread: Ashikaga Kimiko

  1. #1

    Ashikaga Kimiko


    Personal Information

    Name: Ashikaga Kimiko
    Online ID: Ookimichan
    Age: 17
    Gender: Female
    Appearance:

    Kimiko is a young woman with long wavy black hair that she keeps in twin-tails low and near her shoulders. She has deep red eyes and an overall slim build. She is usually seen wearing a white jacket, black pleated mini-skirt and thigh-high black socks trimmed in gold, and gold and white boots. She wears large gold hoop earrings and always seems to have an air of perfection around herself. At least this is the look she has when she's in public.

    At home alone, Kimiko is known to not wear much by way of clothing. Though a true 'girly girl' at heart, she enjoys lingerie much more than most would imagine. When sitting at home gaming in the middle of her bed, she is most likely to be seen wearing a matching bra and panties set, trimmed in lace. They are black and white in color, with little red ribbons tied in bows at the center of the bra, the top of each garter and at the hips of her panties. Thigh-high silk stockings and garters complete this look. This seems to be a simple matter of comfort for the young woman.

    Spoiler:

    Miscellaneous:

    • Kimiko is a rich girl, who spends most of her time alone as her parents are always travelling.
    • She is materially spoiled, but she believes in her own hard work. (She still studies, plays her games in purist runs and tries her best).
    • Kimiko enjoys playing video games, reading manga and watching anime. But she can't discuss this with anyone because of a misunderstanding her first year in high school.
    • As she enjoys games she has a supremely high tech layout in her bedroom with all the newest and most technologically advanced gameplay systems.
    • Occasionally she is known to use a different username when she is online MisakiNeesan.
    • Kimiko is a bit of a closet hentai, but it is only really noticeable if one is familiar with her favorite mangaka.
    • It is a generally accepted fact that Ashikaga Kimiko does not accept gifts of any sort from anyone (as a sideeffect of so many people trying to bribe her... including her own mother).
    • In her normal life, Kimiko is considered an entrepreneurial genius. She has a unique understanding of business ingrained by her father, but she applies both his and her own principles to business making her especially dangerous to businesses she considers corrupt. Such businesses have a habit of seeing Kimiko's 'true face', she's known in most circles as the 'Economic Empress', and is the young Chief Consultant of the Ashikaga Consulting Agency.


    Avatars






  2. #2

    Name: Miki | Nimue
    Appearance:

    An avatar created in Kimiko's own image, except for the startling difference in their hair color, Miki her avatar has blonde hair though retains Kimi's red eyes and general face. She has a slender build and dresses a bit more like a rogue than a lancer.

    Race: Human/Druid Hybrid
    Level: 30
    Parameter:
    Strength: B
    Endurance: B
    Agility: A+
    Mana: A
    Luck: A
    Artifact: A



    Type: Rogue
    Major Class: Lancer

    Alpha Skill: Rapid Tempo Assault: A series of fast thrust attacks with a lance which aim to pierce a target multiple times in a rapid rhythmic succession. The faster this set of strikes take place, the easier it is to hit opponents. At its highest ability it is capable of warping causality allowing Miki to strike opponents without directionality of the strike effecting where it hits. Meaning she could strike in front of the target at full force and cause her weapon to appear anywhere around them. It almost appears like she is warping her weapon into various places breaking time and space to accommodate the speed of her movements.
    Beta Skill: Snatch: A skill which when activated can take things from their target. This taking of things isn't limited to specific items, but also seems to include things like Mana, Stamina, and Strength. her ability to take seems to only be dependent upon her imagination. And whether or not someone will notice something has been taken seems to depend on a Luck Check and their own Mana Sensory based abilities. Beyond that there seems to be a way in which she can reverse the flow of 'Snatch' and 'Gift' anything she steals to anyone in her party, this includes her pets and allies.
    Gamma Skill: Reaper Fest: A skill which combines 'Snatch', 'Nature Magic' and 'Necromancy', it allows Miki to steal the physical and magical strength of every living thing within a certain radius of her person. Once those strengths surpass what her body can handle, it is funneled directly into Necromancy allowing her to raise dead without the use of a catalyst though they remain bound to her mana and will. The sorts of dead things she can create in this way seem to include all manner of undead creature and because they don't require catalysts she isn't limited by her own knowledge of a 'dead' entity to raise it in this manner.
    Delta Skill: (Unlock Level 40) Tree Bind Flourishing Burial: A skill which involves the use of Miki's spear. She plants it in the ground making use of the two aspects of 'Great Tree' sap it contains. Doing so allows her to grow a large tree behind her apparently from nothing at all which is connected directly to her person. This tree absorbs life from the area around it and the people. The fruits it bears are that of Miki herself and her comrades. If Miki or any of her allies happen to take life threatening damage while the tree is active, a fruit of them will be forced into growth. Eventually that fruit will bear a new version of the individual making it an easy form of revival. In addition energy absorbed by the tree can be bound directly into Miki or any revived entites, making it so the revived forms are physically and magically stronger than they would be at base. This is effectively the creation of a territory in which the revival of Miki's allies and herself are guaranteed and the weakening of her enemies is also guaranteed.
    Omega Skill: (Unlock Level 50)

    Minor Class: Transcendent Lich

    Alpha Skill: (LV 60)
    Beta Skill: (LV 70)
    Gamma Skill: (LV 80)
    Delta Skill: (LV 90)
    Omega Skill: (LV 100)

    Support Skills

    Support #1: Gold Experience: An ability which seems to embody the Merchant Spirit of its user. It creates an increased drop in gold and valuable materials. In addition it seems to increase the Luck of the user, making it so that their business transactions work out. Beyond this Gold Experience seems to provide the user an experience boost when they make a certain amount of gold or complete a good transaction. Strangely this skill doesn't seem to have any reasonable influence on combat skill, instead it simply makes sure that the user can always live the life up an upstart business mogul at the highest point of their career.
    Support #2: Zero Sign: A support skill not unlike 'Presence Concealment' which is an evolution of it. It erases Miki's presence, making her both invisible and undetectable by stealing the perception of her from the person looking for her. This skill makes it incredibly easy for her to sneak up on opponents and keeps her from being spied upon actively. Beyond its use it also 'steals' the image of the face of the original form of this lass 'Ashikaga Kimiko' taking her face and making it something which cannot be possessed by another entity. It is said this skill can easily counter magical tools and can even transcend Clairvoyance.
    Support #3: Summoner's Ark: Is a support skill granted to Miki by her blood ties to the Druids and her skills variation. It allows her to summon creatures she has a connection to, including the Elemental Nature Spirits or the dead to her side. She can manifest the Elementals in their true forms to use in conjunction with her own abilities. And she can summon various forms of dead by virtue of her connections to them. She is able to do this because of her natural harmony steeped in neutrality, which lures spirits of greater tier than her own to her. When they offer their names, she is able to commune with them on a deeper level. She can allow these spirits to inhabit her body and add to her already existing skills sets and to augment her own strengths. This is an evolution of her 'Mana Zone' skill forcing her Mana Zone into the form of an outward source she can use to summon magical creatures like Elemental Nature Spirits. They individually bolster the effects of her Mana manipulation, beyond their use as elemental magical catalysts.
    Support #4: (Unlock Level 60) Red Angel of the Underworld: A skill which encompasses Miki's Authority as the Seraphim of Death. She is made stronger when dead or undead are nearby and infinitely stronger within places considered the 'Underworld'. As a matter of course, the skill itself seems to buff her parameters when dead or undead are around making it so that Miki has to have a parameter which is higher than the dead around her. That is to say, her parameters are boosted to be at least a + higher than those of the dead or undead within a certain range of her person. This effect doesn't apply specifically to enemies but also includes her allies, summons and even neutral parties. The Red Angel of Death is an angel of mercy able to convey a death which is relief onto an entity who strikes her as deserving of the kindness.
    Support #5: (Unlock Level 75) Dweller of Another Phase:

    Equipment:

    Gear:

    Head
    Shoulders
    Torso
    Wrists
    Hands
    Waist
    Legs
    Feet

    Primary Weapon: Spirit Spear: A long boar spear with a ring underneath a large straight blade. At its far end it also has a smaller ring. It is a transforming weapon imbued with the magic of both forms of the Sacred Tree's Dew.
    Offhand/Secondary Weapon: **Chains of Earth**
    Accessory #1: Infinite Earrings: Earrings in the shape of two large infinity symbols made out of gold. They give a boost the the regeneration of the wearer's Mana. Enough that even those with a small base amount are able to use magic continuously without running completely out of Mana. The enchantment on these isn't particularly strong and is one of Kou's early works, but Miki is fond of them as a gift and thus continues to wear them.
    Accessory #2: Helix Pendant: A pendent which is both a puzzle and an artifact. It is considered an embodiment of the connection between Kimi and Yugi (as it isn't limited to any particular avatar). Still it gives both of them an increase in the base amount of damage they can do. It also allows them to share their abilities and overlay them to create type specific versions of the skills they each use. Beyond all of this, it shares Mana between them and allows both of them to benefit from their increased bond. There is a catalyst for this, and it requires contact between the two, both to start the process of using the abilities and to recharge it after the fixed amount of 'Overlay Units' as been used. It is a strange Artifact, which grows with the depth of their shared relationship. It also functions as a Key to her Treasury, allowing her to open individual portals and pull things out of storage with her magic and telepathy. It appears to have slightly different forms on all of her Avatars, but is dominated by being two entwined rectangles, which represent their connection.
    Accessory #3: Lich King's Crown: ===
    Artifacts:
    • Vault: - An artifact created by Kou for Miki, it is actually an infinite space locked within a puzzle which denies theft by requiring intention to open it. The originally spherical object is made of Atlantean Gold and has within it, a locked shared space. This space can be interacted with directly and allows for the storage of an infinite number of items within it. Beyond this, the Treasure Trove itself is used to both enter and exit the space, further protecting it from intervention by outside forces. Those outside forces including time seem to be exceedingly limited within the space, making it so that items within it, don't rot, food doesn't go bad and nothing within is further damaged. In addition to being a closed in space to access, the Object is a map which shows claimed and unclaimed dungeons relative to the placement of the ball within the world. It allows for these dungeons to be interfaced with directly closing them off except to the user to stabilize the world and also gain her access again later. Because it was created within the world and for Miki specifically it is a one of and doesn't exist anywhere else.

    • Erragal: Netherworld Gate - A strange artifact created from Miki's interactions with the Netherworld. It has the form of a golden or black cage which seems to change the way it looks based on the current alignment of the skills it is using. It can trap souls and call out to those which are dead within a certain distance. Beyond this it has the ability to lull those who hear the chiming of the dead air inside into a death-like trance, stopping their movements and halting their attacks. The Netherworld Gate also acts as a catalyst, allowing the holder to walk into the Underworld without needed a specific space to do so and allows them to reach the depths without needing to solve any puzzle as they are considered ones who walk with death. Possessing it as an item gives the Blessings of Irkalla which grants bonuses and certain Underworld related magics.
    • Bones of Rathma - An artifact connected to the 'Deaths' of Dragons around the world and seeming the bones of an Ancient Dragon. These are spread throughout the world and connect to make a key, which will open the Dragon Gate. The powers and abilities of this particular item are unknown but each time a bone is added it gains more of its base effect.



    Mystic Code - Priestess of Nature: As a half-Druid Miki's Mystic Code is present in the Insignia on her forehead, her alignment makes it glow a pale green color when active. The Insignia is the Rune Ehwaz which looks like a stylized 'M'. *It calls to her nature as a Druid and to her Druid name given upon the completion of her trials (Nimue meaning 'memory').

    Spoiler:


    Mounts: Xerxes & Youko
    Familiars: Muko

  3. #3

    Name: Tatsuki
    Appearance:
    Race: Dragonoid
    Level: 50
    Parameter:

    Strength: S
    Endurance: S+
    Agility: S+
    Mana: EX
    Luck: S
    Artifact: EX

    Type: Emperor
    Major Class: Gatekeeper

    Alpha Skill: Honryuu (Torrent) - A creation of water directly from Tatsuki's body. It has the power to penetrate in concentration, cut as slashes or even drown by sheer mass of volume. Unlike waters created by others it has the overwhelming power of a dragon behind it, and is used to empower all attacks performed by Tatsuki.
    Beta Skill: Souryuken (Rising Dragon Slash) - A slash of water which applies dragon water magic to flood and slash an opponent in a singular direction. It creates a dragon head which rises and takes an opponent with it. This consecration like slash can be applied in multiples and even cast from the tips of her claws.
    Gamma Skill: Meikyo Shisui (Soul Mirror, Deadly Water) - A technique in which Tatsuki displaces the water around her person, causing her to temporarily be removed from the senses of others, even if they are standing right before her. In this instant she aims to slash through them, disrupting the still image of her 'mirror' creating a quick jabbing dispersal of the water which aims to puncture like a jet through others.
    Delta Skill: Kaiōryū no Suijin Hōen (Sea King Dragon's Encircling Deluge) - A spiraling magical surge of water which is big enough to create a sea, is created where Tatsuki aims. She can do this from the tip of her sword, or if she chooses from the palm of her hand. And create a tsunami which can maim any and all in the waters it creates.
    Omega Skill: Hiken - Tsubame Gaeshi (Secret Sword: Swallow Return) - This demonic sword technique, the highest-tier sword technique used by Tatsuki, it is not a magical phenomenon, but it has reached a level comparable to one out of pure godlike skill that "surpasses". It is a technique where three concurrent arching blades close on the enemy from all sides to create a prison, allowing no chance for defense or evasion. While she downplays it as simply successive slashes done "quickly", it is actually bending the laws of physics to multiply its existence. It starts with a flash from this world, followed by two absolutely simultaneous, over-lapping flashes that disregard the concept of time and space, producing a slash attack that arrives from three different directions by momentarily using the Multi-Dimensional Refraction Phenomenon of Second Magic to transcend speed, dexterity, feints, and many other elements. It is an extremely important secret technique Tatsuki, who never takes up a stance, which can be seen by observing how she lifts her sword and swiftly launches the technique. The first strike comes at the opponent with overwhelming speed, creating a circular arc horizontally to surround them. This isn't much trouble on its own, especially with the length of the blade, but the slightly slower second vertical strike meant to block off escape from above and the third vertical strike to keep the opponent from escaping to the side completely overwhelms the opponent. It is a technique that "challenges god" with mere skill, making it impossible to block. If one of the slashes is blocked, the other two will hit. Due to the close range, if the opponent attempts to retreat, the longsword will quickly cut them down.

    Minor Class: (LV 51)

    Alpha Skill: (LV 60)
    Beta Skill: (LV 70)
    Gamma Skill: (LV 80)
    Delta Skill: (LV 90)
    Omega Skill: (LV 100)

    Support Skills

    Support #1: Smell Enhancement - Though she already possesses enhanced senses as a dragon, Tatsuki in her current form as the ability to smell even beyond simple identification and tracing. This ability goes so far that she can smell the slightest shifts in a persons movements or decisions. Allowing her to tell the decisive moment of another person and capitalize upon it. This is known to create visual line within her senses known as 'the line of interval', which appears tight to her upon reaching the actual moment.
    Support #2: Mankanju - (Ebb & Flow Jewel) - Thought to be connected to her inner most ability, Tatsuki can control the tides. The ebb and flow of water and magical energy from her body are joined together, protecting her body in a thin but powerful layer of water based magical energy. This water isn't dispersable, even by fire, to the point that flames which would make contact with her skin would simply fizzle out. Contact with her physically is impossible unless she wishes, physical and concussive damage is even mediated to the point of the force of the impacts being spread across her body like a pebble thrown into a still lake. Controlling the flow in its strongest forms, can even influence the flow of others, and could be considered a mild form of mind control in addition to her dominating personality as a dragonoid.
    Support #3: Transcendence - Taken from the Mage Perks, it is a skill which allows Tatsuki to change the element of her Torrent into something else entirely. She is apt to choosing ice for this purpose as it creates a harder version of her torrent without technically losing any of the power of the Torrent itself.
    Support #4: (LV 60)
    Support #5: (LV 75)

    Equipment:

    Gear:
    Primary Weapon:
    Offhand/Secondary Weapon:
    Accessory #1:
    Accessory #2:
    Accessory #3:
    Artifact:

    Mounts:

  4. #4


    Name: Tamamo-no-Mae
    Appearance:

    A therianthrope being with the appearance of a human possessing fox characteristics such as the ears and tail. Tamamo has yellow eyes and long pink hair that she keeps tied up. She is most often seen wearing, Blue Witchcraft-User's Clothes (蒼色の呪術服, Ao-iro no Jujutsu-fuku) as her standard outfit and it is within these were she feels her most relaxed. It in general makes her look like a combination of a Fox Youkai and a Priestess Miko.

    Race: Kitsune
    Level: 30
    Parameter:

    Strength: E
    Endurance: E
    Agility: B
    Mana: A
    Luck: B
    Artifact:A

    Type: Mage
    Major Class: Caster

    Alpha Skill: Shapeshift: A skill that allows her to borrow and change her current appearance to those of other people. She can modify her own appearance and temporarily look and like another version of herself. Or any other person she's laid eyes on.
    Beta Skill: Split and Deviate: A strange skill which when active allows Tamamo to sacrifice one of her tails in order to split into another person with 1/3 of her current power levels. Because of the number of tails she possesses she can perform this up to two times meaning three individual one-tailed versions of herself can move about independently and use her abilities with various levels of success.
    Gamma Skill: Fox Wedding: is the Skill・Item Construction that received various of her own peculiar tampering. By one-sidedly declaring a wedding, a sun shower of blessings is shed and souvenirs are pushed on ally-like individuals in congratulations; truly a Cheat-Skill that can only be described as miko-fox. It grants the temporary application of Mantras to individuals instead of the battlefield gaining them buffs and protections which don't require them to remain within Tamamo's field of influence.
    Delta Skill: (LV 40)
    Omega Skill: (LV 50)

    Minor Class: (LV 51)

    Alpha Skill: (LV 60)
    Beta Skill: (LV 70)
    Gamma Skill: (LV 80)
    Delta Skill: (LV 90)
    Omega Skill: (LV 100)

    Support Skills

    Support #1: Divinity: The measure of whether one has Divine Spirit aptitude or not. At high levels, one is treated as a mixed race of a Divine Spirit, and the level declines when the Heroic Spirit's own rank as a Monster or Demonic Beast raises. It can also decrease due to one's dislike for the gods. Those who have A Rank Divinity or above have reached the Throne of Gods. It also has an effect which reduces special defensive values called "purge defense" in proportion to the Divinity's Rank. It can break through Skills.
    Support #2: Witchcraft: Witchcraft is a program that "recomposes the raw materials in one's own body." It is related to Dakini heavenly methods (ダキニ天法, Dakini ten-hō?), and includes methods to discern one's time of death, secret arts to obtain influence, methods to attain status and fortune (for men) and methods to gain the favor of influential individuals (for women). Additionally, her Witchcraft curses seem to ignore Magic Resistance. She has no trouble hitting targets with high Magic Resistance and the rank of Witchcraft doesn't seem to be a factor.
    Support #3: (LV 45)
    Support #4: (LV 60)
    Support #5: (LV 75)

    Equipment:

    Gear:

    Head
    Shoulders
    Torso
    Wrists
    Hands
    Waist
    Legs
    Feet

    Primary Weapon: Eightfold Blessings of Amaterasu on the Weight Stone under the Sunlit Watery Heavens (水天日光天照八野鎮石, Suiten Nikkō Amaterasu Yano Shizu-Ishi) - is a mirror that Tamamo-no-Mae wears on her body. The mirror levitates around Tamamo in battle, which she uses it to hit enemies in close combat. When active, she summons a circle of levitating Ofuda surrounded by a number of glowing Torii, charges the mirror with energy, and stands in the middle of the circle to draw in the energy. The energy drawn in allows her to use her curses without the need to expend any magical energy for a limited time, comparable to performing as if she has an infinite magical energy supply. It is normally a divine treasure of the land of the dead that can even bring the deceased back to life, done by deploying boundaries that can isolate the principles active in the world of the dead, but the form known as Tamamo hasn't been granted the authority to use that much power. Otherwise, it could have been an Anti-World Artifact, that has the range of covering a single country, and it could be used by Tamamo-no-Mae only while in her nine-tailed form. The Mirror is a symbol for sun and water, for life and death. It is a blessing of energy or blessed energy.
    Offhand/Secondary Weapon: Red Spider Lily Killing Stone (彼岸花殺生石, Higan-bana Sesshō-seki) - A secondary weapon, which is more of an artifact or 'source' than a weapon. This allows the channeling of abilities related to the 'Mystic Source' of Tamamo no Mae's current existence. Previously known as Daji it was a Nine-Tailed Fox Spirit who took on the blessings of Amaterasu and became one of the most favored among the Chinese Court. This stone is the embodiment of her death, releasing a poisonous Miasma. It was previously her Hoshi no Tama, and thus contains her memories and a portion of her power.
    Accessory #1:
    Accessory #2:
    Accessory #3:
    Artifact:

    Mystic Code: Shinkoō-bosatsu (Star Fox Queen-Bodhisattva) - A Mystic Code which embodies the life of a Kitsune who became a Priestess for a certain Goddess. Her Mystic Code is present in her very being, most specifically seen in her tails. Tamamo's tails show as a golden hued magically enhanced physical trait, which seem to hold a great deal of her power. Her base stats and magic usage receive a buff for the number of tails she grows, as do the effectiveness of her various lines of Mystic Code.

    Spoiler:


    Mounts:

  5. #5

    Name: Eula
    Appearance:

    Eula is an elegant woman with pale skin. Her most visible trait of mixed heritage being her purple-yellow eyes, which have an unusual light in them. She has light blue hair that is longer on the left side of her face and bangs reaching her eyebrows. Above her bangs, Eula wears a black headband and a hairpin to her left. She wears a blue cape, which seems to have some sort of magical properties as it changes color while she using her abilities. Her outfit consist of a black leotard which has a silver symbol of her unknown clan at the sides of the bottom and the back cut out, with the center translucent and the upper body and sleeves, which ruffles out into blue, colored white, which have the sides of the shoulders cut out, held by a belt hung below her breasts. Additionally she wears a blue tie, a pair of black gloves, which are colored blue at the palm area, and blue stockings with black, highlighted with silver, thigh-high boots which have an additional strap, silver heels with spurs, and blue soles. In this form the body of Eula is more developed, thicker thighs and a rounder bottom complete her general look.

    Race: Human/Celestial
    Level:30
    Parameter:

    Strength:
    Endurance:
    Agility:
    Mana:
    Luck:
    Artifact:

    Type: Mage
    Major Class: Saber

    Alpha Skill: Dance of Sacrifice: Flickering Candlelight - A skill which encompasses her ability to wield a claymore in a manner akin to a dance. Each strike is precise, and can be stacked upon each other until reaching a full level of combination. Each strike that makes contact increases the power of the next and a burst of extra power happens on consecutive third and fifth strikes. As a matter of her 'Celestial Retribution Skill'.
    Beta Skill: Ice Tide Vortex: A skill which can be activated with a circular slash of her blade. It robs others of their momentum, bringing them closer to Eula and granting her a 'Grimheart' each time she uses it. The ability itself grants her extra power to be stacked for her purposes and released at her convenience, while adding ice magic to batter opponents and lower their defenses as she fights.
    Gamma Skill: Glacial Illumination: A skill which compromises a use of Divine Empowerment and Ice Magic. It creates a swirl of ice magic at the spin of her blade, which lashes out at all enemies within a set radius. Each one it hits, causes a the formation of a 'Light Fall Sword'. It could be considered a stacking affect as the more of her previous abilities that were used the stronger this one is. At the end of the 'Grimheart' stacks, there is an explosion of power which cleanses in Divine Light all being present causing massive damage to the misaligned and adding to the ferocity of her attacks.
    Delta Skill: (LV 40)
    Omega Skill: (LV 50)

    Minor Class: (LV 51)

    Alpha Skill: (LV 60)
    Beta Skill: (LV 70)
    Gamma Skill: (LV 80)
    Delta Skill: (LV 90)
    Omega Skill: (LV 100)

    Support Skills

    Support #1: Aristocratic Introspection: Eula comes with all the knowledge of an Aristocratic Dignitary. Raised to be an ambassador between two different kinds of people. This grants her a wealth of intangible bonuses not the least of which is an unseen amount of knowledge surrounding nobility and noble actions. She also gains a certain quality of grace and lithe movements. One could consider this an evolution of the skill Instinct, combined with a developed Charisma skill. "Cold and unsullied, undaunted by any flame, composed and unshaken in all circumstances."
    Support #2: Celestial Retribution: A passive skill which adds a certain divine quality to the actions of Eula, it could be counted as 'Vengence'. It is a coldness in her heart, defined by her as a 'Grimheart' which is a visible showing of the number of strikes she'd made against another and how they will stack against them. Be it enhancing her sword strikes or doubling them with divine power. Storing and sealing her own power to be released into a divine burst or simply used to modify her own Luck at a critical time, the Retribution offered by Celestia has chosen its vessel as a cold cleansing 'Light' and Eula will be the instrument of it.
    Support #3: (LV 45)
    Support #4: (LV 60)
    Support #5: (LV 75)

    Equipment:

    Gear:

    Head
    Shoulders
    Torso
    Wrists
    Hands
    Waist
    Legs
    Feet

    Primary Weapon: Song of Broken Pines:
    Offhand/Secondary Weapon:
    Accessory #1:
    Accessory #2:
    Accessory #3:
    Artifact:

    Mystic Code: Cosmic Essence: As a half-Celestial, Eula's Mystic Code is her own spirit. In presence it is mostly shown through the strange ombre of her eyes from purple to gold like an inverted sunset.

    Spoiler:


    Mounts:

  6. #6

    Name: Mona
    Appearance:
    Race: Homunculus
    Level:
    Parameter:

    Strength: E
    Endurance: C
    Agility: A
    Mana: S+
    Luck: -
    Artifact: A

    Type: Mage
    Major Class: Caster

    Alpha Skill: Mirror Reflection of Doom: A skill which creates an illusory Phantom of Fate out of coalesced waterspouts. The Phantom upon its creation attracts the attention of nearby enemies and deals hydro damage to enemies that come to be within their radius. After a certain amount of time, the Phantom will explode dealing massive damage to the enemies within rage of it.
    Beta Skill: Illusory Torrent: A skill which allows Mona to cloak herself in the flow of the water's current. This allows her a freedom of movement and an increase in speed while making her invisible to the naked eye. When she reappears after such a movement, she can use a splash of water from the current to slow the movements of her enemies, while making them wet.
    Gamma Skill: Stellaris Phantasm: A skill which constitutes a combination of territory creation, illusion and hydromancy. Stellaris Phantasm uses water in crashing waves and Astrology to create an Illusory Bubble which is similar to her own Territory. In so doing she is able to trap opponents within a large area to and apply to them an Omen. This Omen is an application of her own astrological magic which imposes upon the opponent the will of the stars. On their person will appear a mark in the shape of the constellation which determines their destiny. This Omen robs opponents of their resistance and vitality, completely immobilizing the weakest opponents and weakening the stronger ones equivalently. Those who survivle the dispersal of the Omen, take increased damage from all sources.
    Delta Skill: (LV 40)
    Omega Skill: (LV 50)

    Minor Class: (LV 51)

    Alpha Skill: (LV 60)
    Beta Skill: (LV 70)
    Gamma Skill: (LV 80)
    Delta Skill: (LV 90)
    Omega Skill: (LV 100)

    Support Skills

    Support #1: Mockery of Fortuna: A support skill which is simultaneously a blessing and a curse. Fundamentally, it is a promise of clarity which affords Mona a certain level of absolute lucidity when it comes to her abilities. The exchange of this, is that she has to forego material wealth to see clearly all that is before her. In this case, her perception is clear not only in the case of divination, but also in the case of empathy, thought and interpretation, but her pockets remain at a state of near emptiness. She can possess in terms of monetary value enough for her own survival, but anything beyond that will cause the outright decay of her clarity. In true mocking status, she has no concept of luck, destiny is far too solid to need something so unstable, what she is and what she has, and what she sees, simply is.
    Support #2: Waterborne Destiny: A skill which allows for the maximum possible efficiency of her Mana use. Mona's Mana quality translates to a reduced cost of use when it comes to her hydromancy, astrology, and divination. It is like Mona is able to stretch a single droplet in the bucket of her energy into a tidal wave to crash down upon her enemies. In so doing, her own energy is saved and her attacks are made exceedingly powerful and feed back into themselves.
    Support #3: (LV 45)
    Support #4: (LV 60)
    Support #5: (LV 75)

    Equipment:

    Gear:

    Head
    Shoulders
    Torso
    Wrists
    Hands
    Waist
    Legs
    Feet

    Primary Weapon:
    Offhand/Secondary Weapon:
    Accessory #1:
    Accessory #2:
    Accessory #3:
    Artifact: Astrolabe: A magical artifact created by Mona, it is actually an accumulation of hydromancy and astrology given physical form. She creates this object from her magic and the clarity of her memories and she uses it as a catalyst for various forms of her divination as well as using it for the keeping of her own magical records. It can be said that she uses it to record and study the stars and as a record of their movement, but it can also be said that the object itself tells her of various things as she reads it. The exact nature of it is unclear, but it is is akin to an ever changing record. Water never fades, it only changes form, so the updates to the recording mechanisms of this particular device seem to only be influenced by life and the stars.

    Mystic Code - Perfect Lifeform: A perfect homunculus is essentially a man-made artificial extension of nature that, external factors aside, will not die for as long as the planet is healthy and has mana left. Despite having the same form and cognition as humans, homunculi are ultimately different beings due to their possessing a powerful Magic Circuit. Regardless of how fragile they are, their Magic Circuits makes it possible for the homunculus to achieve powers that are beyond an ordinary human's. Fundamentally different than the magi that are humans with Magic Circuits, homunculi are better defined as "Magic Circuits with a human form". Not "something made to be a magus", but rather "something made to be a Magic Circuit".

    Mounts:

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