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Thread: Kitera Ume

  1. #1

    Kitera Ume


    Personal Information

    Name: Kitera Ume
    Online ID: Tank&Spank
    Age: 24
    Gender: Female
    Appearance:

    Ume has lilac hair and lavender eyes. In her casual outfit, Ume wears rectangular frame glasses, a grey hoodie over a black shirt over a white collar shirt, a red tie, a black skirt and tights and brown shoes. She has a nice frame and a good general disposition.

    Miscellaneous:

    • Ume is a very young Doctor. She graduated high school at 12 and by 18 had a full Medical Degree. She specializes in Psychiatry but is also known to be capable of treating physical ailments as well.
    • She runs a private practice which serves a great number of youngsters and businesses around Shibuya.
    • Kimiko's father paid for his whole Chief Staff to attend sessions with her, so that his daughter would be forced to speak with her.
    • She has a great knowledge of people, and high maturity but she enjoys fun things like video games now that she has a fully functional practice.
    • Ume's personality is known to rub people the wrong way in casual situations, she can't help but analyze people but she takes her oaths very seriously and would never compromise Doctor/Patient Confidentiality.



  2. #2

    Name: Kuroka
    Appearance:

    WIP

    Race: Human/ Half-Tengu
    Level: 45
    Parameter:

    Strength: E
    Endurance: D
    Agility: B
    Mana: C
    Luck: B
    Artifact: EX

    Type: Mage
    Major Class: Assassin

    Alpha Skill: Raven Storm: Feathers of darkness and wind descend around a target, doing slight damage for individual feathers or massive damage if targeting a single individual. Applies a blinding effect if it is seen cast, instead of doing damage. Is considered 'illusory' in nature, but is good at controlling crowds of slightly threatening individuals, making it harder for them to do damage or properly direct their attacks.
    Beta Skill: Claw of Restriction: Creates from the shadows several ensnaring traps in the shape of bird claws. This does a minor amount of physical damage but slows enemies to a great extent. It is a slow cost skill which can be cast in several small areas or in one large pool and is mostly used to aid in keeping targets still to receive massive damage from another party participant.
    Gamma Skill: Area of Darkness: A small wisp of gravitational darkness energy which draws opponents into the point it was cast, changing the movements of their bodies and decreasing the strength of their physical attacks. It has the added bonus of being able to divert and consume magical attacks adding to its prowess.
    Delta Skill: Abyssal Letter: A magical spell which when used actively puts a curse upon the recipient of the letter. Such are applied to the air in a manner akin to runes and hunt down targets until they make contact. They have the bonus of being easy to cast but leaving a lasting yet random negative effect on those they have contact with.
    Omega Skill: (LV 50)

    Minor Class: (LV 51)

    Alpha Skill: (LV 60)
    Beta Skill: (LV 70)
    Gamma Skill: (LV 80)
    Delta Skill: (LV 90)
    Omega Skill: (LV 100)

    Support Skills

    Support #1: Black Wind: A passive skill which augments the strength of Kuroka's darkness based spells. It passively gives her the ability to manipulate wind based magic which when added to her ability to use Darkness allows for the creation of various spell combinations to help her and others out in combat.
    Support #2: Silence: An ability which empowers darkness with the ability to mute and muffle other spells. Resistance to this skill is possible but at its highest output it will keep a spell caster or magic user from using their magical abilities for an amount of time proportional to the damage they took from attacks or skills enhanced by this ability.
    Support #3: Telekinesis: A magical skill which allows one to control objects with the power of their mind. In Kuroka's case, she controls feathers shed from her person, empowering them and using them as assassination tools.
    Support #4: (LV 60)
    Support #5: (LV 75)

    Equipment:

    Gear:

    Head
    Shoulders
    Torso
    Wrists
    Hands
    Waist
    Legs
    Feet

    Primary Weapon:
    Offhand/Secondary Weapon:
    Accessory #1:
    Accessory #2:
    Accessory #3:
    Artifact:

    Mounts:

  3. #3

    Name: Galahad
    Appearance:
    Race: Human
    Level: 60
    Parameter:

    Strength: C
    Endurance: A
    Agility: D
    Mana: B
    Luck: C
    Artifact: B+++

    Type: Warrior
    Major Class: Shielder

    Alpha Skill: Shield Throw: The ability to throw the shield weapon, giving the user access to a ranged attack in their arsenal. Being hit by this weapon also causes staggering concussive damage. Beyond this when the shield is thrown like this, it returns to its user after a certain amount of time to be captured.
    Beta Skill: Obscurant Wall of Chalk: A defensive skill that allows one to arbitrarily apply invincibility to someone in the party. Following how it is called "hazy," the target temporarily shifts out of the time axis to avoid an attack. If the rank was higher, attacks from a higher order dimension could also be ignored.
    Gamma Skill: Self-Field Defense: An ability displayed when protecting allies or an allied camp. Exhibits damage reduction surpassing the defensive limit value, but the user is not included as a target. Also, the more power put into the skill the wider the range of the skill is allowed to spread.
    Delta Skill: Shield of Rousing Resolution: A skill that temporarily raises one's own defensive power and draws in an opponent's attack. It is only bestowed upon those who muster their courage and protect the back of those who egress before anyone else. This has the ability to divert any attack launched at another person and can be used in conjunction with other defensive skills to become a powerhouse skill.
    Omega Skill: Fortress of a Distant Utopia: An ultimate protection it creates a magical projection of Camelot's Castle walls. The strength of these walls is dependent upon the will of the user, and it is claimed that in the hands of Galahad, the walls of Camelot are eternal. The barrier itself provides invincibility to everyone within it and protects all by the strength of the user. Even so, long term usage can cause fatigue in the user and they can still take the force of blows even if they protect everyone else from it.

    Minor Class: Saber

    Alpha Skill:
    Beta Skill: (LV 70)
    Gamma Skill: (LV 80)
    Delta Skill: (LV 90)
    Omega Skill: (LV 100)

    Support Skills

    Support #1: Mana Defense: A skill which converts Mana directly into defense. It seems to have enough power to defend an entire country behind the will of its user. It can be used as a 'burst' like skill which can be used to enhance the defense of multiple targets or a large area.
    Support #2:
    Support #3:
    Support #4:
    Support #5: (LV 75)

    Equipment:

    Gear:

    Head
    Shoulders
    Torso
    Wrists
    Hands
    Waist
    Legs
    Feet

    Primary Weapon: Lord Camelot: A shield forged from the Round Table at which the Knights sit. It is considered to be an unbreakable shield with its strength proportionate to the will power of the one wielding it. It is stated that so long as this heart of Camelot exists the walls of the castle shall never crumble.
    Offhand/Secondary Weapon: Sword of Strange Hangings: A sword similar in brilliance and splendor to Excalibur it is said to only be properly wielded by Galahad. In fact, the sword itself has a will and once drawn wishes to complete the task it was drawn for, even at the detriment of its wielder.
    Accessory #1:
    Accessory #2:
    Accessory #3:
    Artifact:

    Mounts:

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