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Thread: Kazano Hiori

  1. #1

    Kazano Hiori


    Personal Information

    Name: Kazano Hiori
    Online ID: Orika_987
    Age: 14
    Gender: Female
    Appearance:

    A girl of average height with appropriate 3 sizes, (154cm, 75/55/78) she is considered a quiet/stoic beauty. She has large grey eyes and black hair she wears with bangs and fringe and the rest of it tied up in a single ponytail giving her a rather simple yet astonishing look.

    Miscellaneous:

    • She was petitioning for the start of a girl gamer club (it went unnoticed).
    • Is Secretary of the Student Council because it gives her somewhere to fit in.
    • She has no presence and people often forget she is in a room even when they are talking about her.
    • Indulges in video games as a way to escape the pressure of her life.
    • Is extremely quiet outside of her activities in Student Council, and has little to no presence despite being rather attractive.




  2. #2

    Name: Welveria
    Appearance:

    She wears a black uni-tard with a strangely heart shaped opening near the crotch piece and several pieces missing like flames which show her skin. She has black finger-less gloves trimmed in gold around her middle fingers with red finger tips and high boots with flame like patterns around the ankles, her outfit has several gold bands attached to it as well, one on each arm, and one on each upper thigh. She also has a strange crest around her left eye and another on the outer part of her left thigh. She has violet eyes and dark hair which she wears straight under a very formal looking hat. Her body is framed by a cape which makes her look like a sexy official of some sort, though her look retains some level of modesty.

    Race: Human/Fairy Hybrid (Half-Dark Fairy)
    Level: 45
    Parameter:

    Strength: E
    Endurance: C
    Agility: C
    Mana: S
    Luck: B
    Artifact: B

    Type: Mage
    Major Class: Caster

    Alpha Skill: Curse: An activated skill which applies a magical ability to an individual with a negative effect. Usually it rolls between Blindness, Confusion or Damage. With higher luck it rolls Damage more often than not. It appears as a dark fog around the individual it is cast upon. Though if she casts it on herself or an ally, it will instead make enemies blind to them for a certain amount of time.
    Beta Skill: Curse Suffering: An activated skill which applies a curse which locks out a skill pool of magic when it is used. It will decrease Agility, decrease Mana and Decrease Luck by a single tier every time it is cast. It appears as a number set of counters on the bodies of those it affects, which each number representing the number of tiers of skill applied. Once these are maximized the victim is more likely to take a critical hit and could be killed.
    Gamma Skill: Ominous Nebula: Creates a ball of Darkness around Welveria which is manipulated at high speeds, creating a vaccuum which sucks in all living things around her, bringing them closer to her and allowing her to strike out at them directly on reflex while they flail about not in control of their bodies.
    Delta Skill: Quasar Burst: The creation of a magical ball of Darkness which is compressed until it explodes outwards in a ball of Light. Bringing creation from destruction in a massive explosion which damages those around the center. There is a great increase in the damage of this attack if it is used following Ominous Nebula.
    Omega Skill: (LV 50)

    Minor Class: (LV 51)

    Alpha Skill: (LV 60)
    Beta Skill: (LV 70)
    Gamma Skill: (LV 80)
    Delta Skill: (LV 90)
    Omega Skill: (LV 100)

    Support Skills

    Support #1: Nebula: Control of a Darkness which is similar to a gravity type of power. It is considered an individual magic type which can only be acquired a few ways. This particular form of magic is considered 'Darkness' in response to 'Light' type magic. It is a dense and thick magic which can be used to alter various forms of attacks and bolster the effects of the magical skills used by Welveria.
    Support #2: Trick Star: An innate magic belonging to Welveria which allows her to switch the placement of two objects of equal size and density. Doing so will change the placement of the two things or beings allowing for extra tactics in battle as well as allowing her to place enemies better for tactics away from herself.
    Support #3: Mana Zone: Allows Welveria the ability to take and use Mana outside of her body as part of her control. She can use it to boost the level of her skills and make her magic more powerful as well as for defensive purposes to keep her physical self safe in light of her weakened physical attributes.
    Support #4: (LV 60)
    Support #5: (LV 75)

    Sub-Class Ruby Holy Knight
    Skill #1: Apprenticeship: A Holy Knight with the ability to take an apprentice, gives passive parameter buffs to those acting under their tutelage. These buffs are confirmed via signing up with the Holy Knight's Badge and apply different levels of connection to the apprentice the longer they are aligned with them. Moreover as the Holy Knight increases in rank, the Apprentice is able to gain more from the connection.
    Skill #2: Physical Parameter Buff: Holy Knights have the ability to give themselves a parameter buff, gaining a single tier in ability for the chosen buff. In this case, Welveria chose a Parameter buff, Endurance, in exchange for training.
    Skill #3:
    Skill #4:
    Skill #5:

    Sub-Class Commandment Reticence
    Skill #1: Reticence: The Primary Ability of the Commandment is to make it so that hidden feelings and desires cannot be expressed in their presence. To speak hidden feelings into the world is to be magically bound and have your voice stripped from you. A person who falls to this Commandment will be rendered mute and unable to communicate in all forms even writing. Leaving them to rely solely on the kindness of others, such a power is applied not only to others, but also to the Holder of the Commandment.
    Skill #2: Immunity: Secondary ability of a Commandment is to be immune from the Commandments of others. The rule they follow is their own, and they are granted reprieve from the negative effects of the Commandments of others, even if they happen to break another person's commandment.
    Skill #3: Eye of Vice: A seal appearing over her left eye, it allows her to see the actions of others and the sins they are tied to. In the presence of those who would be considered 'Deadly Sins' the mark around her eye and her eye, both glow in color. This effect triggers without her consent and alerts her to the presence of those who are Sins or those who could be them.
    Skill #4:
    Skill #5:

    Equipment:

    Gear:

    Head
    Shoulders
    Torso
    Wrists
    Hands
    Waist
    Legs
    Feet

    Primary Weapon:
    Offhand/Secondary Weapon:
    Accessory #1:
    Accessory #2:
    Accessory #3:
    Artifact:

    Mounts:

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