Lumen Veil (Level 2)
Type: Support / Healing / Barrier
Description:
Miko generates a shimmering veil of liquid light that wraps around a target.
It provides:
- Regeneration that scales with missing health, mana and stamina.
- Converts absorbed damage into healing pulses.
- Can purge one minor status effect upon breaking.
Mana Reversal
Description:
By channeling mana through perfect reversal flow, instantly convert received damage back into health and mana. Wounds seal, bones knit, mana circuits repair mid-combat. Passive low-level for minor injuries; active spike for catastrophic damage (mana cost scales with severity). Blue glow indicates activation.
Effect:
• Passive: Heal 20% max HP/min below 50% HP; ignore minor debuffs (bleed, poison < A-rank)
• Active: Restore 50-80% HP instantly (INT-scaled)
• Limitation: No fatal core wounds; overuse (3+ active) triggers Mana Backlash (-30% stats, 5 min)
Black Flash
Description:
A precise strike that amplifies physical impact by synchronizing mana with the moment of contact.
The attack lands with explosive force, distorting space and mana around the point of impact.
Damage multiplier increases exponentially with perfect timing.
Effect:
- Multiplies base physical damage by 2.5x on perfect execution
- Creates a black shockwave on impact, stunning nearby enemies
- Mana cost: High (scales with power)
- Success rate improves with Perception and practice
Pulse Healing (A-Rank)
A support-type ability that converts mana into controlled vibrational pulses to stimulate deep tissue and internal recovery. Soundwave frequencies penetrate beneath the skin to repair muscle damage, stabilize internal bleeding, and restore injured organs. This skill as it levels can regenerate lost limbs and fully reconstruct destroyed organs. Continuous mana output and sustained concentration are required during activation.
Bloodlust
Description:
Bloodlust allows its users to magically intimidate a target into a state of submission by inducing intense fear into their minds. It also has the bonus effect of reducing all of the target's stats by 50%. While the fear-based effect of this skill only lasts a minute before it wears off, it can be used on multiple targets at once.
Mana Cost: 100
Effect:
- Induces intense fear, forcing submission
- Reduces all target stats by 50% for 1 minute
- Multi-target capable
Royal Drain Touch
Type: Active Skill
Class: Absorption / Support
Rarity: Rare
Description:
A skill modeled after the feeding mechanisms of insect queens. By placing their hand upon a target, the user forms a parasitic conduit that siphons both Health and Mana from the target’s body.
The absorbed energy is refined into a nutrient-like essence similar to royal jelly. This essence can be immediately converted into both Health and Mana for the user, or transferred through touch to another individual, restoring both Health and Mana to the recipient without the need for potions or external items.
Unlike conventional abilities, Royal Drain Touch requires no mana to activate, sustaining itself by consuming a small portion of the energy it drains.
Effects:
- Drains Health and Mana simultaneously from a target through direct physical contact.
- Absorbed energy may be:
- Converted into Health and Mana for the user, or
- Transferred to another individual, restoring both Health and Mana through touch.
- Drain efficiency increases against weakened, restrained, or poisoned targets.
- A small fraction of the absorbed energy is used to maintain the draining effect.
Limitations:
- Requires continuous physical contact with the target.
- Cannot effectively drain constructs, machines, or purely spiritual entities.
- The rate of absorption is limited by the user’s physical endurance and mana capacity.
Cooldown: 2 minutes
Megiddo
Megiddo is a strategic-grade annihilation technique that converts environmental conditions into a devastating execution spell. By channeling mana into the surrounding atmosphere, the user gathers ambient moisture and forms hundreds to thousands of microscopic water lenses suspended throughout the battlefield. These lenses are precisely aligned through mana control and refract available sunlight into tightly focused beams of extreme thermal energy. Upon designating targets, the lenses automatically adjust their angles and fire concentrated rays from above, striking enemies with lethal accuracy and overwhelming heat capable of piercing most armor, barriers, and magical defenses. The mana cost of Megiddo is normally extremely high due to the scale of the lens array and the precision required to control it; however, the burden can be significantly reduced when environmental conditions are favorable. High humidity, dense atmospheric moisture, and strong natural light greatly lessen the energy required to form lenses and power the beams, allowing the technique to maintain its destructive output while consuming far less mana. Conversely, dry or low-light environments greatly increase the strain on the caster and may limit the number of lenses that can be formed. When used under optimal conditions, Megiddo becomes a battlefield-clearing ability capable of eliminating large numbers of enemies almost instantaneously.
Kyouka Suigetsu – Threefold Misdirection
A high-level technique that manipulates perception as if it were a tangible force. By controlling the flow of attention, the user can repel awareness from themselves, draw it toward chosen points, or collapse it entirely. Rather than creating illusions, this ability alters how others process reality—causing them to overlook, fixate, or lose track of the user at will.
Stage One: Kagerō – Misdirection Repulsion
The user repels attention from their presence, causing enemies to unconsciously ignore or misinterpret them—even at close range.
- Greatly reduces the chance of being targeted
- Causes attacks to misalign or pass by
- Most effective for evasion and repositioning
Stage Two: Shinkirō – Misdirection Attraction
The user draws enemy focus toward a chosen target or location, forcing attention to fixate and overcommit.
- Forces enemies to lock onto a false or chosen position
- Increases predictability of enemy actions
- Ideal for baiting and controlling movement
Stage Three: Mugetsu – Misdirection Collapse
The user simultaneously attracts and repels attention across multiple points, overloading perception and breaking spatial awareness.
- Enemies cannot distinguish real from false positions
- Causes severe disorientation and targeting failure
- May induce friendly fire or complete paralysis in groups
"One Who Overcame Adversity"
This title is given to those who have valiantly overcome adversity. Your stats will increase in proportion to the amount of health lost. (1% stat increase for every 1% of health lost.)
“Phantom Slayer” — Granted for the defeat of the B-rank Riverglass Phantom.
- Buff: +5% Attack, +5% Magical Attack
- Special Effect: +15% Damage vs B-rank and lower spectral/phantom-type enemies
"Taboo Indulger" — You've embraced the abyss with no hesitation.
Every lick, suck, swallow, and edge has carved deeper into you both—no boundary left sacred, no hole left unexplored.
The System approves: the more you indulge, the more you rise.
- +50% pleasure intensity, sensitivity, and orgasm strength from any taboo act
- Every time you and your partner complete a full taboo session (mutual climax from a depraved act lasting 10+ minutes), gain a stacking "Depravity High": +10% all stats for 2 hours (stacks up to 5, refreshes duration on new sessions; resets after 24 hours)
- During any ongoing taboo act, gain +25% stamina regen & mental clarity
"Untouchable Favorite" — Title unlocked by impressing Gojo Satoru as his 'student'.
Buff: 25% chance to completely negate incoming damage.
Special Effect: Once per day, Miko can "borrow" a single use of Blue – Attraction Vortex or Red – Repulsive Burst from Gojo
Frost Ember ─ (acquired from Hayashi Yuto Bond Route – 25% Intimacy Milestone)
Buff:
+25% resistance to ice and cold-based effects (Additional +10% vs mana drain)
Special Effect:
- During combat with Hayashi Yuto nearby, Miko's spells gain a "frost ember" layer: her high-mana spells (especially AOE or burst) leave behind a short-lived "ember frost" zone at the impact point (5-meter radius, lasts 6 seconds). Enemies in the zone take minor cold DoT and have their movement speed reduced by 15%.
- Once per day, Miko can "borrow" one of Yuto's ice spells at 50% power (he must be within 100 meters or have acknowledged the fight).
- Passive: Whenever Yuto lands a killing blow in Miko's presence, she gains a brief "ember pulse" – +20% cast speed for 12 seconds (stacks up to 2 times if multiple kills occur quickly).